Nope that key won't work for direct3d. The easiest way is to just comment the following line in wined3d/directx.c: {"GL_EXT_texture_compression_s3tc", EXT_TEXTURE_COMPRESSION_S3TC, 0 }, So add "//" in front of it or remove the line.
Nope that key won't work for direct3d. The easiest way is to just comment the following line in wined3d/directx.c: {"GL_EXT_texture_compression_s3tc", EXT_TEXTURE_COMPRESSION_S3TC, 0 }, So add "//" in front of it or remove the line.