ok, I've now tried it on my nvidia system...and the good thing is, that nothing is crashing (except the game :() log: Code: detructor15@detructor15-desktop:~/.wine/drive_c/Programme/Codemasters/DiRT$ wine ./DiRT.exe fixme:thread:SetThreadIdealProcessor (0x154): stub fixme:thread:SetThreadIdealProcessor (0x174): stub fixme:thread:SetThreadIdealProcessor (0xec): stub fixme:win:EnumDisplayDevicesW ((null),0,0x32d374,0x00000000), stub! fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT! err:d3d:CheckTextureCapability Unhandled format=unrecognized fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table fixme:d3d:debug_d3dformat Unrecognized 1129272385 (as fourcc: ATOC) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1129272385) in the format lookup table fixme:thread:SetThreadIdealProcessor (0x1cc): stub fixme:thread:SetThreadIdealProcessor (0x1e8): stub fixme:thread:SetThreadIdealProcessor (0x204): stub wine: Unhandled page fault on read access to 0x00000034 at address 0x7e6bbd60 (thread 002f), starting debugger... Unhandled exception: page fault on read access to 0x00000034 in 32-bit code (0x7e6bbd60). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:7e6bbd60 ESP:7baed918 EBP:04800008 EFLAGS:00210246( - 00 -RIZP1) EAX:ffffffb8 EBX:00000000 ECX:7baeeb90 EDX:00000000 ESI:7c042228 EDI:00000000 Stack dump: 0x7baed918: 00000000 00000000 00000004 00000000 0x7baed928: 7c042228 00000000 7c042228 7e6ae13f 0x7baed938: 7c042228 7c042228 00000000 04800008 0x7baed948: 00000000 00000004 7d2caf04 7d2c7674 0x7baed958: 00000000 00000001 7baed970 7d2c7674 0x7baed968: 00000000 00000001 7baed9b0 7d28da68 Backtrace: =>0 0x7e6bbd60 in libgl.so.1 (+0x59d60) (0x04800008) 0x7e6bbd60: movl 0x34(%ebx),%eax Modules: Module Address Debug info Name (112 modules) PE 330000- 371000 Deferred cggl PE 400000- d29000 Deferred dirt PE d30000- edb000 Deferred cg PE 10000000-1001d000 Deferred openal32 PE 18000000-18033000 Deferred binkw32 ELF 7b800000-7b93c000 Deferred kernel32<elf> \-PE 7b820000-7b93c000 \ kernel32 ELF 7bc00000-7bcad000 Deferred ntdll<elf> \-PE 7bc10000-7bcad000 \ ntdll ELF 7bf00000-7bf03000 Deferred <wine-loader> ELF 7c1e2000-7c238000 Deferred ddraw<elf> \-PE 7c1f0000-7c238000 \ ddraw ELF 7cc81000-7cd00000 Deferred crypt32<elf> \-PE 7cc90000-7cd00000 \ crypt32 ELF 7cd00000-7cd3a000 Deferred rsaenh<elf> \-PE 7cd10000-7cd3a000 \ rsaenh ELF 7d01b000-7d04e000 Deferred uxtheme<elf> \-PE 7d020000-7d04e000 \ uxtheme ELF 7d0a6000-7d0cd000 Deferred msacm32<elf> \-PE 7d0b0000-7d0cd000 \ msacm32 ELF 7d0cd000-7d0e4000 Deferred msacm32<elf> \-PE 7d0d0000-7d0e4000 \ msacm32 ELF 7d0e4000-7d1a7000 Deferred libasound.so.2 ELF 7d1a7000-7d1dc000 Deferred winealsa<elf> \-PE 7d1b0000-7d1dc000 \ winealsa ELF 7d1dc000-7d1e5000 Deferred libxcursor.so.1 ELF 7d1e5000-7d1ea000 Deferred libxfixes.so.3 ELF 7d1ea000-7d1ed000 Deferred libxcomposite.so.1 ELF 7d1ed000-7d1f3000 Deferred libxrandr.so.2 ELF 7d1f3000-7d1fb000 Deferred libxrender.so.1 ELF 7d1fb000-7d200000 Deferred libxxf86vm.so.1 ELF 7d200000-7d203000 Deferred libxinerama.so.1 ELF 7d203000-7d217000 Deferred midimap<elf> \-PE 7d210000-7d217000 \ midimap ELF 7d217000-7d237000 Deferred imm32<elf> \-PE 7d220000-7d237000 \ imm32 ELF 7d237000-7d2d0000 Deferred winex11<elf> \-PE 7d250000-7d2d0000 \ winex11 ELF 7d2fb000-7d31c000 Deferred libexpat.so.1 ELF 7d31c000-7d346000 Deferred libfontconfig.so.1 ELF 7d35a000-7d36f000 Deferred libz.so.1 ELF 7d36f000-7d3dc000 Deferred libfreetype.so.6 ELF 7d3dc000-7d3ef000 Deferred libresolv.so.2 ELF 7d403000-7d422000 Deferred iphlpapi<elf> \-PE 7d410000-7d422000 \ iphlpapi ELF 7d422000-7d442000 Deferred d3dx8<elf> \-PE 7d430000-7d442000 \ d3dx8 ELF 7d442000-7d463000 Deferred d3dx9_36<elf> \-PE 7d450000-7d463000 \ d3dx9_36 ELF 7d463000-7d47c000 Deferred d3dx9_33<elf> \-PE 7d470000-7d47c000 \ d3dx9_33 ELF 7d47c000-7d58b000 Deferred wined3d<elf> \-PE 7d490000-7d58b000 \ wined3d ELF 7d58b000-7d5bc000 Deferred d3d9<elf> \-PE 7d590000-7d5bc000 \ d3d9 ELF 7d5bc000-7d5cf000 Deferred xinput1_3<elf> \-PE 7d5c0000-7d5cf000 \ xinput1_3 ELF 7d5cf000-7d5fc000 Deferred ws2_32<elf> \-PE 7d5e0000-7d5fc000 \ ws2_32 ELF 7d5fc000-7d610000 Deferred lz32<elf> \-PE 7d600000-7d610000 \ lz32 ELF 7d610000-7d629000 Deferred version<elf> \-PE 7d620000-7d629000 \ version ELF 7d629000-7d6ea000 Deferred comctl32<elf> \-PE 7d630000-7d6ea000 \ comctl32 ELF 7d6ea000-7d745000 Deferred shlwapi<elf> \-PE 7d700000-7d745000 \ shlwapi ELF 7d745000-7d8ce000 Deferred shell32<elf> \-PE 7d760000-7d8ce000 \ shell32 ELF 7d8ce000-7d8d3000 Deferred libxdmcp.so.6 ELF 7d8d3000-7e64a000 Deferred libglcore.so.1 ELF 7e64a000-7e662000 Deferred libxcb.so.1 ELF 7e662000-7e705000 Export libgl.so.1 ELF 7e705000-7e7ec000 Deferred libx11.so.6 ELF 7e7ec000-7e7fa000 Deferred libxext.so.6 ELF 7e7fa000-7e812000 Deferred libice.so.6 ELF 7e812000-7e81a000 Deferred libsm.so.6 ELF 7e82e000-7e8c3000 Deferred opengl32<elf> \-PE 7e840000-7e8c3000 \ opengl32 ELF 7e8c3000-7e9a9000 Deferred oleaut32<elf> \-PE 7e8e0000-7e9a9000 \ oleaut32 ELF 7e9a9000-7ea3b000 Deferred winmm<elf> \-PE 7e9b0000-7ea3b000 \ winmm ELF 7ea3b000-7ea85000 Deferred dsound<elf> \-PE 7ea40000-7ea85000 \ dsound ELF 7ea85000-7eaea000 Deferred rpcrt4<elf> \-PE 7ea90000-7eaea000 \ rpcrt4 ELF 7eaea000-7eb88000 Deferred gdi32<elf> \-PE 7eb00000-7eb88000 \ gdi32 ELF 7eb88000-7ecd2000 Deferred user32<elf> \-PE 7eba0000-7ecd2000 \ user32 ELF 7ecd2000-7eddf000 Deferred ole32<elf> \-PE 7ecf0000-7eddf000 \ ole32 ELF 7eddf000-7ee17000 Deferred dinput<elf> \-PE 7edf0000-7ee17000 \ dinput ELF 7ee17000-7ee30000 Deferred dinput8<elf> \-PE 7ee20000-7ee30000 \ dinput8 ELF 7ee30000-7ee84000 Deferred advapi32<elf> \-PE 7ee40000-7ee84000 \ advapi32 ELF 7efa4000-7efaf000 Deferred libnss_files.so.2 ELF 7efaf000-7efc7000 Deferred libnsl.so.1 ELF 7efc7000-7efec000 Deferred libm.so.6 ELF 7efed000-7eff7000 Deferred libnss_nis.so.2 ELF 7eff7000-7f000000 Deferred libnss_compat.so.2 ELF b7ce3000-b7ce5000 Deferred libnvidia-tls.so.1 ELF b7ce5000-b7ce7000 Deferred libxcb-xlib.so.0 ELF b7ce8000-b7cec000 Deferred libdl.so.2 ELF b7cec000-b7e3b000 Deferred libc.so.6 ELF b7e3c000-b7e54000 Deferred libpthread.so.0 ELF b7e54000-b7e57000 Deferred libxau.so.6 ELF b7e68000-b7fa3000 Deferred libwine.so.1 ELF b7fa5000-b7fc1000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\Programme\Codemasters\DiRT\DiRT.exe 00000030 0 0000002f -2 <== 0000002e -1 0000002d 1 0000002c 1 0000002b 0 0000002a 0 00000029 0 00000028 0 00000027 0 00000026 0 00000025 0 00000024 0 00000023 0 00000009 0 0000000c 0000001f 0 0000001a 0 00000019 0 00000013 0 00000012 0 0000000e 0 0000000d 0 0000000f 00000015 0 00000014 0 00000011 0 00000010 0 00000016 0000001b 0 00000018 0 00000017 0 0000001c 00000020 0 0000001e 0 0000001d 0 00000021 00000022 0 Backtrace: =>0 0x7e6bbd60 in libgl.so.1 (+0x59d60) (0x04800008) seems that that is the error reported on the wine page of this game...