Re: Fallout 3 bug

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Here are all the line that appear before the bug :

wine Fallout3.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x32f54c,0x00000000), stub!
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1679b8,0x1678b8): stub
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:advapi:LookupAccountNameW (null) L"creatura" (nil) 0x32f3ec (nil) 0x32f3e4 0x32f3d4 - stub
fixme:advapi:LookupAccountNameW (null) L"creatura" 0xfe193e8 0x32f3ec 0xfe19400 0x32f3e4 0x32f3d4 - stub
fixme:advapi:RegisterEventSourceW ((null),L"XLive"): stub
fixme:advapi:ReportEventW (0xcafe4242,0x0002,0x0000,0x80000002,(nil),0x0004,0x00000000,0x32e540,(nil)): stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {da4e3da0-d07d-11d0-bd50-00a0c911ce86} could be created for context 0x1
err:ole:CoGetClassObject class {2721ae20-7e70-11d0-a5d6-28db04c10000} not registered
err:ole:CoGetClassObject no class object {2721ae20-7e70-11d0-a5d6-28db04c10000} could be created for context 0x1
err:ole:CoGetClassObject no class object {71985f4b-1ca1-11d3-9cc8-00c04f7971e0} could be created for context 0x1
err:ole:CoGetClassObject no class object {a2e3074f-6c3d-11d3-b653-00c04f79498e} could be created for context 0x1
fixme:dsound:DSPROPERTY_Description1 (pPropData=0x32eae8,cbPropData=40,pcbReturned=0x32eb10) GUID_NULL not implemented!
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1280,1024)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
wine: Unhandled page fault on read access to 0x00000000 at address 0xad8cdb (thread 002d), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00ad8cdb).






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