Ehm... I've supressed the "native" support and the GDI32 errors disappeared... but I've new errors : > > wine: Call from 0x74db79 to unimplemented function d3dx9_39.dll.D3DXGetVertexShaderProfile, aborting > fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers > fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers > (...) > fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found > fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cf1dda2c-9743-11d0-a3ee-00a0c9223196} not found > fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cf1dda2d-9743-11d0-a3ee-00a0c9223196} not found > fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {fbf6f530-07b9-11d2-a71e-0000f8004788} not found > Erreurý: DXDIAGN.DLL est obsolýte > fixme:faultrep:ReportFault 0x32e434 0x0 stub > I think Age of Conan could'nt be emulated under linux [Crying or Very sad]