> But it's not complete implementation. When I tried to run some games with bullitin direct x libraries I got error about .dll missing. I'm not sure if this is a good thing to do, but rather than install DirectX at this point, have you tried just finding that specific DLL and overriding Wine's internal one with it? For example, I had a game that needed a real DirectX d3dx9_36.dll and ONLY that file to work, and having that file around actually made some games work for me. In any case, fiddling around and looking for a solution is probably better than installing DirectX on Wine, because real DirectX doesn't work on Wine (though Wine can handle a bunch of its native DLLs and suddenly unlock missing Wine DX functions).