Re: Problems compiling git under OS X

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On Nov 21, 2008, at 11:38 AM, fuori wrote:

I then tried 1.1.8 with the animated cursor patch, as really my only goal is to get RA3 to work.
OS X's X11 doesn't support GLX 1.3 right now (Which is the minimum version that Wine requires in order to run stuff with OpenGL). So even if you did get it working, you wouldn't be able to get the game to run.

If you're using Macports, why not just "sudo port install wine"?

As for the errors, have you tried removing all references to macports from your $PATH? Try "export PATH=/usr/bin:/bin:/usr/sbin:/sbin:/usr/ local/bin:/usr/texbin:/usr/X11/bin" and then recompiling. It wont have libjpeg or libpng or any of the others - you need to compile on your own, but you wont run into the errors.


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