Re: PWGL, some improvements

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Sorry, this was the patch that made gametap work, rediffed against curretn git:

diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c
index b4845ad..06c20ea 100644
--- a/dlls/winex11.drv/opengl.c
+++ b/dlls/winex11.drv/opengl.c
@@ -1863,27 +1863,35 @@ BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
     if (!has_opengl()) return FALSE;
 
     if (NULL != dest && dest->ctx != NULL) {
-        ERR("Could not share display lists, context already created !\n");
-        return FALSE;
-    } else {
-        if (org->ctx == NULL) {
-            int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
-            wine_tsx11_lock();
-            describeContext(org);
+            WARN("Destination context already created, destroying it\n");
+        pglXDestroyContext(gdi_display, dest->ctx);
+       dest->ctx = NULL;
+    }
+    if (org->ctx == NULL) {
+        int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
+       wine_tsx11_lock();
+       describeContext(org);
+
+       if(org->vis)
+           org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, !indirect);
+       else /* Create a GLX Context for a pbuffer */
+           org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
+       wine_tsx11_unlock();
+       TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
+    }
+    if (NULL != dest) {
+        int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
+       wine_tsx11_lock();
+       describeContext(dest);
+       /* Create the destination context with display lists shared */
+       if(dest->vis)
+           dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, !indirect);
+       else /* Create a GLX Context for a pbuffer */
+           dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
+       wine_tsx11_unlock();
+       TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
+       return TRUE;
 
-            org->ctx = create_glxcontext(gdi_display, org, NULL, !indirect);
-            wine_tsx11_unlock();
-            TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
-        }
-        if (NULL != dest) {
-            int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
-            wine_tsx11_lock();
-            describeContext(dest);
-            dest->ctx = create_glxcontext(gdi_display, dest, org->ctx, !indirect);
-            wine_tsx11_unlock();
-            TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
-            return TRUE;
-        }
     }
     return FALSE;
 }


[/code]






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