On Mon, Nov 3, 2008 at 10:41 AM, Macros <wineforum-user@xxxxxxxxxx> wrote: > After 1 day of work i finally got NWN2 working. > > The game starts, and everything seems to work. > (even the Securom copyright protection). > But in the game I have a big problem: the FPS are around 0.5. :( > I have tried some things, but I'm am not experienced enough with wine, > to fix this issue. > (Others have 30 FPS with similar hardware) > > The things I have done: > Added the Direct3D Registry Keys (Video size and so on) > > Install > vcrun2005 MS Visual C++ 2005 libraries (mfc80,msvcp80,msvcr80) > with winetricks > > Install directx with winetricks > > install allfonts with winetricks > > > The low frame rate appears only after (and while) loading the game. > Not in the Menu. > > The console says the following: > >> fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from the framebuffer to a texture, expect major performance issues >> err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in direct blit > > > Here are the complete Console logs: > starting up till load game selection (fast) (http://www.10a.rshost.de/temp/starting.txt) > loading till ingame (slow) (http://www.10a.rshost.de/temp/loading.txt) > > And the soft and hardware in my system (http://www.10a.rshost.de/temp/SoftHardware.txt). > > I would be very very glad, if I could play this amazing game under Linux. > > In hope of a solution > Macros > > > > > > Might try different offscreen rendering modes. Else, file a bug. -- -Austin