Hitman wrote: > I installed Xquartz, the proper Xorg that is. > > I've tried serveral things: > > I compiled Wine 1.1.3 for OSX. Still ahving the problems > I compiled Darwine for OSX. Same > I got the prebuild version of Darwine. Same problems > I even tried it in Crossover Games, which just freezes up when I try to install it in a new and old bottle. > If the program requires OpenGL 1.3/3.0, it will not run in Darwine due to a failure of Apple's and MacOSXForge's to implement it. There is a possibility that this will be supported in XQuartz 2.4. This is not a failure of Wine or Darwine to support OpenGL calls, as they are passed to the underlying X system. James McKenzie