Unreal Tournament - variable speeds during gameplay

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Unreal Tournament works great in 1.1.4, but with one 'little' problem - the speed of game (not fps, just speed of gameplay) is changing chaotically during gameplay - for example it speeds up whe looking on the floor - strange, isnt it??
 
Ofc I do own dual core processor, but commands taskset 0x01 and  -cpuspeed dont work.

I dont understand, the Native UT goes ultra fast (and with graphic issues) when windows version goes without problems, but with this one - what im supposed to do??






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