Your game wants info from dxdiag.exe; all those fixme's are as-yet unimplemented dxdiag functions. You could try native dxdiag.exe. According to the the last comment in http://bugs.winehq.org/show_bug.cgi?id=1429 , dxdiag.exe will run fine using native dxdiagn.dll as of 0.9.61.