how to fix err:ole

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what do I do to fix these problems?
$ wine "c:/Program Files/Guild Wars/Gw.exe"
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec20,0x00000000), stub!
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24} could be created for context 0x1
fixme:reg:GetNativeSystemInfo (0x329448) using GetSystemInfo()
fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {f2957840-260c-11d1-a4d8-00c04fc28aca}
fixme:win:EnumDisplayDevicesW ((null),0,0x3294b4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x32916c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x3294b4,0x00000000), stub!
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6cb98) : stub
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6d090) : stub
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6d588) : stub
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM                     (0x500) from glGenTextures @ surface.c / 513
fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM                     (0x500) from glBindTexture @ surface.c / 517
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x1b6c650) : stub
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x152ae8) : stub
fixme:d3d:IWineD3DResourceImpl_SetPriority (0x24db508) : stub
Killed






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