Re: Darwine build without freetype

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zeroroach wrote:
> I'm having a bit of trouble implementing the "--without-freetype" option in creating my own Darwine build (notably, so I can bypass the OpenGL problem).  How do I implement the option?


Code:
./configure --without-freetype


However keep in mind that most likely will break all text in Wine.

On the side not, why do you think it's related to OpenGL problem? And what kind of problem?






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