Re: ATI (rv350) + open-source driver + wine gaming issues

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Wintershade wrote:
> hmmm.
> would the fglrx source code do any good here?
> I mean, I haven't even taken a glance at the source code of either - are they related in any way? at least language?


fglrx is closed source, even if we had it, it probably wouldn't be easy to fix, since ati/amd would have done that if it were.

the simplest solution is to stick to nvidia if you want some level of consistency






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