Re: Starcraft and Diablo II use a lot of CPU power

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John Drescher wrote:
> On Thu, Jul 31, 2008 at 7:01 PM, belegdol <wineforum-user@xxxxxxxxxx> wrote:
> 
> > I can try that, but I thought using opengl ddraw renderer was supposed to solve problems with different colour depths, wasn't it? At least that's what the wiki (http://wiki.winehq.org/DirectDraw) says.
> > 
> > 
> I think this depends on you graphics card. If you have intel graphics
> or an older Radeon card and some Geforce cards you will not have the
> acceleration necessary so the conversion will be done by the CPU.
> 
> John

For reference, I have a GeForce Go 7600 here. I will try separate X and see if it helps.






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