On Sat, Jul 19, 2008 at 10:06 PM, vitamin <wineforum-user@xxxxxxxxxx> wrote: > > Gert van den Berg wrote: >> Hi all >> >> I'm wondering if it would be possible to run Wine on Win64 ("x64") to >> allow Win16 apps to be run? > > No Wine does not emulate CPU nor the low-level system. If OS can not run such programs because it can't setup the proper environment (segments, descriptors, etc) then Wine won't help there. > I'm wondering if Wine supports Win16 under Linux x86-64 (even if Wine is compiled 32-bit, if it works the basic infrastructure exists, at least in the CPU) Long mode (the 64-bit mode) has a "compatibility mode" that supports 32-bit and 16-bit code (I have no idea if it is real/protected mode 16-bit code...) which should be able to run the code. (See page 7 here: http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/24592.pdf ) It seems that the only reason Win64 does not run Win16 / DOS program is the lack of a updated version of NTVDM and WOW. > > Gert van den Berg wrote: >> >> Regular Windows releases of the DirectX 10 DLL's might significantly >> increase testing and / or development as well... > > > I'm not sure what are you trying to say hare? That you want to run native DX on top of Wine? Or native DX10 in XP? Neither is possible. > OpenGL based DirectX 10 under XP, as under Wine. Even easy to get OpenGL based DirectX 9 builds should be useful for people running Windows under Virtualization. As refered to here in the FAQ: http://wiki.winehq.org/FAQ#head-530da6f64d194f2b403411016ab937e60d3c2c1c