Re: SolidWorks and more generally OpenGL CAD apps...

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The main problem you may find is that applications that are not open source and written for windows are mostly using DirectX instead of OpenGL. How do you also define that an application is using OpenGL or DirectX apart from the errors?

Sometimes you are also using both, like my application (actually a dual application) where the installer is using OpenGL, half of the dual application seems fine with OpenGL/is written in Java (apart from child window management and a buggy refreshing rate) and the other half is a script application and at the time being crashing because of a DirectX error.






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