Re: Soulstorm Error

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There has been no progress in the getting Soulstorm to run for me. Before the Debugger starts I get this in Terminal:

fixme:wave:ALSA_ComputeCaps Device has a minimum of 2 channels
fixme:ntdll:NtQueryInformationProcess (0xffffffff,info_class=34,0x188a408,0x00000004,0x188a404) Unknown information class
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x18892f4): Stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x1889140,0x00000000), stub!
wine: Unhandled page fault on write access to 0x03ac2000 at address 0x9ef7f1 (thread 004d), starting debugger...
Unhandled exception: page fault on write access to 0x03ac2000 in 32-bit code (0x009ef7f1).
Register dump:

Is there a way so the debugger doesn't start? Any ideas what is causing this? Should I set Alsa max devices up?






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