test_pbo_functionality

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I'm trying to get a screensaver running, and it appears to start working, until it seems to carry out a test:

fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture
 @ directx.c / 3563

at which time it decides i don't have direct3D and bombs out. Would  simple DLL override work against this, or is it something more complex? i've done a search, and this error messages seems to appear quite a lot from what i can see, but with no fix. any help / pointers whatsoever are gratefully recieved.

TIA

Steve






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