Re: Xrender and OpenGL troubles in Darwine

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Arcturus wrote:
Well, if anyone needs more information on the problem or anything, please don't hesitate to let me know. I'm afraid I really am quite the newb with this sort of stuff, but I'll never learn if I don't try it out. If my problem can't be solved here, is there someone who could please give me a bump in the right direction?
You can try Mike Kronenberg's 1.1.0 builds where he is working on OpenGL support. Please be aware that these builds are testing purposes and contain new functionality above that of Wine 1.0.

James McKenzie



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