Davide Quarta wrote:
It started in wine rc1 played with minor issues and craps out at some point in the game, now it doesn't work at all.
Exit with an error: "EXCEPTION: priviledged instruction". (privileged)
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8a0,0x00000000), stub!
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x12c830)->(1,(nil)): Stub
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 8
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x12c830)->(1,(nil)): Stub
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x12c830)->(1,(nil)): Stub
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:amstream:IAMMultiMediaStreamImpl_QueryInterface (0x12e060/0x12e060)->({bebe595c-9a6f-11d0-8fde-00c04fd9189d},0x32fb4c)
fixme:amstream:IAMMultiMediaStreamImpl_Initialize (0x12e060/0x12e060)->(0,1,(nil)) partial stub!
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream (0x12e060/0x12e060)->(0x12c840,0x58afa8,0,(nil)) partial stub!
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream (0x12e060/0x12e060)->((nil),0x58afb8,1,(nil)) partial stub!
fixme:d3d:IWineD3DDeviceImpl_Release (0x12d4f0) Device released with resources still bound, acceptable but unexpected
fixme:d3d:dumpResources Leftover resource 0x12db68 with type 1,WINED3DRTYPE_SURFACE
fixme:d3d:dumpResources Leftover resource 0x135dc8 with type 1,WINED3DRTYPE_SURFACE
Nothing here that is an error. Do you have the ENTIRE screen dump to
include the dump display?
James McKenzie