Bond Masuda wrote: > I'm a first time wine user, though long time Linux user, so excuse me if > my question is documented somewhere. I've searched, here and google > without success thus far. > > Looking through AppDB, I noticed that EE2 (Empire Earth 2) seems to work > well with wine, so I decided to try this as my first attempt to use > wine. Unfortunately, I get the following errors: > > "Failed to create Direct3D Device. Cannot continue." > > And at the console, i get: > > err:ole:CoInitializeEx Attempt to change threading model of this > apartment from multi-threaded to apartment threaded > fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 > vertex samplers and 32 total samplers > fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + > MAX_TEXTURES(=8) > combined_samplers > fixme:win:EnumDisplayDevicesW ((null),0,0xf2f6c4,0x00000000), stub! > fixme:winmm:MMDRV_Exit Closing while ll-driver open > > > My system is a Q6600, 4GB RAM, Nvidia 8600GT 256MB video card. I'm > running Fedora 8 x86_64, with the Nvidia drivers. This is a FRESH > install of Fedora 8 w/ updates, and FRESH install of > wine-1.0-0.1.rc1.fc8. > > Nvidia driver has the 32bit OpenGL installed. I have both i386 and > x86_64 packages of the Mesa packages. > > Can someone please enlighten me on the meaning of the error messages and > how i might correct the problem? > > TIA, > -B. Run Wine from the terminal and post all messages you see. Also what does 'glxinfo | grep version' say?