DanKegel wrote: > On Wed, May 14, 2008 at 7:41 PM, ulberon <wineforum-user@xxxxxxxxxx> wrote: > > > Well, to be more explicit then, substitute every time I said "game support" > > with "directx" and it's the same point. > > > > Yes, and just as before, "directx" isn't just one little checkbox, > it's a whole bunch > of stuff, lots of work to implement. And if you hadn't noticed, we're steadily > making progress on it. > > > > I mean, come on, MS outlook is number 10 and MS word is number 6. > > I really don't want to be rude, but you have to ask the question: > > Are the people who voted for those two applications stupid? > > Go download openoffice and thunderbird. Do they want IE8 to work under wine too? > > > > Believe it or not, openoffice still does not handle all documents properly. > I've seen this myself, and this has forced me to use MS Word. > Last I checked, I wasn't an idiot. > And some offices require all their users to use outlook! > > In short, the world does not revolve around gamers, other users need > their killer apps on wine, too. We are supporting > you along with those other users. Enjoy the free support. Please stop looking > this particular gift horse in the mouth. > > Now, if you have $50K or so kicking around, maybe you can direct > more Wine development towards gaming. Or maybe not; it might > be hard to find somebody skilled enough to do it. Good luck! > - Dan Well, in that case....going through the dxd9_36.spec I don't see "D3DXColorAdd" or "D3DXColorLerp", so does that mean it should be added? Example: Goto d3dx9math.h and add "D3DXCOLOR* WINAPI D3DXColorAdd( D3DXCOLOR * pOut, CONST D3DXCOLOR * pC1, CONST D3DXCOLOR * pC2 );" ? And is the .spec automatically generated or should I add: @ stub D3DXColorAdd ..." to the file as well? Once this is made clear, I'm good to go.