agusmba wrote: > Today I tested again with a different usb gamepad (branded rainbow but recognized as generic usb gamepad/joystick). > > Tried to get it working out of the box and then following vitamin's recommendations but... > > I got the same results, the buttons (triangle, square, circle, x) are not recognized and I get the same errors as with my old guillemot :-( So what the 'jstest /dev/input/js0' does? Does it work?