Re: Clarification on what a certain fixme is

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rockinup1231 wrote:
> I'm trying to figure out what a certain fixme means since I think it has to do with the serious lag in a game I maintain on the appDB.
> 
> 
> Code:
> fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from set_tex_op_nvrc()
>  @ utils.c / 1426
> 
> 
> 
> In the game menu, it plays fine until I try to open a window to mess around with game options whether it be settings or to prepare to start a game session. Anyway, what does "set_tex_op_nvrc" mean?


I'm not sure what this specific fixme is for but in general you can ignore them.  You can turn off debug messages with

Code:

WINEDEBUG=-all wine yourprogram.exe




This can reduce lag in some cases where large volumes of fixme lines are generated.






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