Re: Command and Conquer Generals

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On Mon, Mar 17, 2008 at 12:28 AM, Griswold <wineforum-user@xxxxxxxxxx> wrote:
>
>
>  austin987 wrote:
>  > On Sat, Mar 15, 2008 at 4:30 PM, bobbo85 <wineforum-user@xxxxxxxxxx> wrote:
>  >
>  > > *The only issue remaining is this:  No cursor!  Any ideas?
>  > >
>  > >
>  >
>  > Does the game use an animated cursor? Can you disable it? If not, you
>  > may be hitting http://bugs.winehq.org/show_bug.cgi?id=10708
>
>
>  That game does have animated cursors, that is the correct bug, and I am slowly, but surely working on fixing it.  I have no idea whether my fixes will go in before the 1.0 code freeze, though.  Only time will tell how much functionality I can implement and get accepted before then.  In any case, I will fix it, but it might take a long time.
>

Have you thought about keeping your work posted in a git tree in a
public repository?

http://repo.or.cz/w/wine.git?a=forks

-- 
James Hawkins


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