On Sun, Mar 9, 2008 at 4:05 AM, Dr.Drej <wineforum-user@xxxxxxxxxx> wrote: > Surveillance-room in bloodbank calls forth major performance-issues due to blitting surface. > (fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from the framebuffer to a texture, expect major performance issues) > > Now I just wanted to ask if there is any way to fix this yet? I'm running Wine ver. 0.9.46 As Sylvain said, please update to 0.9.57. But I think that bug persists. We need to add a difficult new feature to Wine to fix that. See http://bugs.winehq.org/show_bug.cgi?id=421 - Dan