Re: World of Warcraft - ATi 8.41.7

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I just re-tested and using -nosound does not seem to make any difference.

wine WoW.exe -opengl (with or without -nosound) gives:

I can see the buttons and the particle effects at the login screen (my WTF file has pixelshaders disabled)

wine WoW.exe (directX mode):

I can see the entire screen, but it will run, say 20 frames smoothly then hiccup, 20 frames+hiccup etc.

Not sure if there is anything I can do to improve it, I tried setting nice -15 but it did not seem to make much difference to it.  I also do not know if I should not be using D3D anyway.  Lastly I tried setting SET M2UseShaders "0" in my WTF file and openGL rendered completely but now has the same "hiccup" problems D3D has.


On 10/7/07, Daniel Burke <burkey@xxxxxxxxxxx> wrote:
I will give it a try to see if that isolates it, pretty sure I saw it happen before the patch though which makes me think drivers.  I will see what kind of a difference it makes to it with -nosound though



On 10/6/07, tparker <tparker@xxxxxxxxxxxxxx> wrote:
urke wrote:
> thing that has me is that this odd
> "CPU overload" only started happening on the 8.41.7 drivers.  Before
> that WoW ran ok, FPS was too low to really play properly but it ran.

I don't have one of those cards to test this with, but if the problems
are post patch 2.2 then the driver may be fine. Try starting the game
with '-nosound' and see what that does to your FPS. There have been some
serious CPU usage issues with WoW 2.2 and 2.22 that are still being
worked on. When I was testing this on my system (Nvidia graphics) I had
high CPU usage and horrid FPS, but with -nosound I was back up to 50-60
FPS. Sorry if it is the card/drivers, but since the sound overloading
systems is a known issue it may be worth testing.



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