Re: Building ZDoom with winelib

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On Sat, 28 Apr 2007 17:38:17 +0200
Benjamin Berkels <sonak163@xxxxxxxxxxxxx> wrote:

> Hi all,
> 
> I'm trying to build the Windows version of ZDoom 2.1.7 under Linux
> with Winelib. Of course, I know that ZDoom can be compiled natively
> under Linux, but I'm aiming to port Skulltag (which is based on ZDoom)
> to Linux and if ZDoom can't be build with Winelib, Skulltag can't be
> either.
Perhaps it runs on doomsday? Doomsday is quite cool; it hugely
enhances the graphics of Doom. I also use it to play Heretic and Hexen.

-- 
Software is like sex: it is better when it is free. --Linus Torvalds

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