Hi Sylvain Tanks for the tip! The game is now playable. Some things have to be better:
greetings Bojan Here is the report: [snip] err:msvcrt:demangle_datatype Unknown type Y err:msvcrt:demangle_datatype Unknown type Y fixme:cursor:SetSystemCursor ((nil),00007f00),stub! fixme:cursor:SetSystemCursor ((nil),00007f02),stub! fixme:cursor:SetSystemCursor ((nil),00007f01),stub! fixme:cursor:SetSystemCursor ((nil),00007f8a),stub! fixme:d3d_caps:IWineD3DImpl_GetAdapterMonitor (0xff1178): returning the pri pter 0 fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1067068) : stub, sim , returning 64MB left fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:d3d_caps:IWineD3DImpl_GetAdapterMonitor (0xff1178): returning the pri mary monitor for adapter 0 fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:d3d_caps:IWineD3DImpl_GetAdapterMonitor (0xff1178): returning the pri mary monitor for adapter 0 fixme:cursor:SetSystemCursor ((nil),00007f00),stub! fixme:cursor:SetSystemCursor ((nil),00007f02),stub! fixme:cursor:SetSystemCursor ((nil),00007f01),stub! fixme:cursor:SetSystemCursor ((nil),00007f8a),stub! Track verification successful.fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrec ognized or unsupported D3DSAMP_MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP _MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP _MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 [snip] _MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP _MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP _MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 fixme:cursor:SetSystemCursor ((nil),00007f00),stub! fixme:cursor:SetSystemCursor ((nil),00007f02),stub! fixme:cursor:SetSystemCursor ((nil),00007f01),stub! fixme:cursor:SetSystemCursor ((nil),00007f8a),stub! fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP _MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP _MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 [snip] fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP _MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 fixme:cursor:SetSystemCursor ((nil),00007f00),stub! fixme:cursor:SetSystemCursor ((nil),00007f02),stub! fixme:cursor:SetSystemCursor ((nil),00007f01),stub! fixme:cursor:SetSystemCursor ((nil),00007f8a),stub! err:dsound:DSOUND_PhaseCancel length not a multiple of block size, len = 5953, block size = 4 fixme:cursor:SetSystemCursor ((nil),00007f00),stub! fixme:cursor:SetSystemCursor ((nil),00007f02),stub! fixme:cursor:SetSystemCursor ((nil),00007f01),stub! fixme:cursor:SetSystemCursor ((nil),00007f8a),stub! fixme:cursor:SetSystemCursor ((nil),00007f00),stub! fixme:cursor:SetSystemCursor ((nil),00007f02),stub! fixme:cursor:SetSystemCursor ((nil),00007f01),stub! fixme:cursor:SetSystemCursor ((nil),00007f8a),stub! fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:d3d_caps:IWineD3DImpl_GetAdapterMonitor (0xff1178): returning the primary monitor for ada pter 0 fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP_MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 [snip] fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or unsupported D3DSAMP_MINFILTER value 2, state 6 D3DSAMP_MIPFILTER value 3, state 7 fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock fixme:d3d_caps:IWineD3DImpl_GetAdapterMonitor (0xff1178): returning the primary monitor for adapter 0 |
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