Re: Re: Two issues with Diablo II

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Alexander Nicolaysen Sørnes schrieb:
> Lørdag 05 august 2006 14:56, skrev Molle Bestefich:
>   
>> Colin Kern wrote:
>>     
>>> The first is that the sound is delayed about a second from the events
>>> that trigger them.  I am actually having this problem outside of
>>> Diablo.  I am using the ALSA drivers.
>>>       
>> Sound is not particularly delayed using ALSA on my systems, but
>> there's heavy (= once a second or so) sound corruption.
>>
>> There's a practical existing solution to the sound problem, but
>> AJ (wine über boss) is very stubborn about not letting it into
>> the sources for some reason.  Perhaps because of some highly
>> hypothetical security issue, or perhaps there's a better reason
>> lurking somewhere.
>>
>> There might be a theoretical (other) technical solution to the
>> problem, but it seems noone is aware of any, at least noone
>> has implemented any.
>>
>> There's an unmaintained patch floating around somewhere which should
>> fix things, if you can get it to apply etc.
>>
>>     
>>> The other is that while the 'alt' key is held down, mouse clicks do
>>> not work.  In the game, you can hold alt to see the names of items
>>> that are on the floor.  Running normally on Windows, you can then
>>> click on the names to pick them up, so that you don't have to hunt for
>>> the pixels that make up the tiny item laying on the ground.  You could
>>> also move around (by clicking) while the 'alt' key was held down.
>>> Under Wine, mouse clicks have no effect while I am holding down the
>>> 'alt' key.
>>>       
>> Yeah, I've been annoyed by this bug too.
>>
>> Alexander Nicolaysen Sørnes wrote:
>>     
>>> Hold down the Shift-key as well.
>>>       
>> Thanks for the hint.
>>
>> I'm confused, though - why ?!
>>     
>
> I just experimented a bit, and it worked.  Some people say it is because the 
> window manager monitors the Alt key; I don't know.
>   
exactly!
Thats why I did change the keyboardconfig within diablo2.
At least I think I did :D
>   
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>   


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