Crypto API

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AB Spam/AV Checker..-Message-ID: <1154377473107014403@xxxxxxxxxxxxxxxx>

Hi all,

	I am getting an error when starting Dungeons and Dragons Online:
Stormreach. I am able to get the game to run, but when trying to login to
their auth server I get a windows error of "Unable to initialize crypto
API". I am wondering if there is a way around this error using the windows
dll's or whatever. 

	I have complete instructions on how to install, and run the game to
this point. You can find them at https://www.autobaun.net/forum. I also
included a link to my .wine directory for all the settings that I have set
for this game. 

	I think that I just need to know what dll's and other files that I
need from windows to get this to work, but I am not sure what they all are.
Can I get some help with this from someone?

	Here is a portion of my wine log this is with using rsaenh.dll from
windows:

fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
trace:loaddll:load_native_dll  Loaded module
L"C:\\windows\\system32\\USERENV.dll" : native
trace:loaddll:load_native_dll  Loaded module
L"C:\\windows\\system32\\rsaenh.dll" : native
fixme:advapi:ImpersonateLoggedOnUser (0x1cc)
err:ntdll:NtQueryInformationToken Unhandled Token Information class 8!
fixme:advapi:ImpersonateLoggedOnUser (0x1cc)
err:ntdll:NtQueryInformationToken Unhandled Token Information class 8!
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\rsaenh.dll"
: native
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\USERENV.dll" : native
trace:loaddll:load_native_dll  Loaded module
L"C:\\windows\\system32\\USERENV.dll" : native
trace:loaddll:load_native_dll  Loaded module
L"C:\\windows\\system32\\rsaenh.dll" : native
fixme:advapi:ImpersonateLoggedOnUser (0x1cc)
err:ntdll:NtQueryInformationToken Unhandled Token Information class 8!
fixme:advapi:ImpersonateLoggedOnUser (0x1cc)
err:ntdll:NtQueryInformationToken Unhandled Token Information class 8!
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\rsaenh.dll"
: native
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\USERENV.dll" : native
err:ntdll:RtlpWaitForCriticalSection section 0x7e396b80 "x11drv_main.c:
X11DRV_CritSection" wait timed out in
thread 000e, blocked by 0009, retrying (60 sec)
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_DEBUGMONITORTOKEN,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_POSITIONDEGREE,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_NORMALDEGREE,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handle
d yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handle
d yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled y
et
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_BLENDFACTOR,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_MULTISAMPLEMASK,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_PATCHEDGESTYLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_PATCHSEGMENTS,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_DEBUGMONITORTOKEN,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_POSITIONDEGREE,3) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_NORMALDEGREE,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_MINTESSELLATIONLEVEL,1065353216) not handle
d yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_MAXTESSELLATIONLEVEL,1065353216) not handle
d yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ADAPTIVETESS_X,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ADAPTIVETESS_Y,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ADAPTIVETESS_Z,1065353216) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ADAPTIVETESS_W,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_ENABLEADAPTIVETESSELLATION,0) not handled y
et
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_COLORWRITEENABLE1,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_COLORWRITEENABLE2,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_COLORWRITEENABLE3,15) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_BLENDFACTOR,-1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_SRGBWRITEENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_SEPARATEALPHABLENDENABLE,0) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_SRCBLENDALPHA,2) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_DESTBLENDALPHA,1) not handled yet
fixme:d3d:IWineD3DDeviceImpl_SetRenderState
(0x192580)->(WINED3DRS_BLENDOPALPHA,1) not handled yet
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
err:d3d_surface:IWineD3DSurfaceImpl_SetMem Not supported on render targets
fixme:powermgnt:SetThreadExecutionState (0x80000000): stub, harmless.
trace:loaddll:free_modref Unloaded module L"C:\\Program
Files\\Turbine\\Dungeons & Dragons Online - Stormreach
\\corestrings.dll" : native
wine: Call from 0x77e78887 to unimplemented function
ntdll.dll.RtlDllShutdownInProgress, aborting
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\SETUPAPI.DLL" : native
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\DINPUT8.DLL" : native
 
It doesn't matter whether I set DINPUT8 and SETUPAPI to builtin or native, I
get this same result.
Thanks,
andrew


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