As for the changes made, I think the changelog in 0.9.16 says it all:
Major DirectDraw rewrite on top of Direct3D.
So I guess the Shaders were not the only ones to be worked upon.
As for Carmageddon's output:
It really doesn't matter if it's fatal or not...Those lines popped up when the problems popped up (In the .16 and newer releases), so I guess those are to blame....Or at least checked for more information on the problem itself.
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