Re: Severe performance issue with Starcraft on wine 0.9.16

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Philippe A <futhark77@xxxxxxxxx> wrote:
> Unfortunately, this workaround does not work for Starcraft because it
> is an 8bpp game and it does not currently run in that depth. In fact,
> it never ran in a 8bpp display IIRC.

Well, have you tried running it in an 8bpp display? The source of your
trouble propably is the current reworking of the DDraw code.

Daniel
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