On Tue, 18 Oct 2005 12:13:27 +0200 Molle Bestefich <molle.bestefich@xxxxxxxxx> wrote: > sebastien.fievet wrote: > > I searched the lists for other entries about this game, and found another > > bug reported (bug 1631), dealing with sound. At least, the game seemed to > > start some time ago! > > Since you know that it ran once, and approximately when, > another approach would be to find out which patch causes the problem. > > I can find an explanation how to do that if you want, it shouldn't be too > hard. > > > Which switches should i use to provide a meaningful trace for it? > > Besides from +seh,+tid, no clue. > Sorry, someone else will have to answer that. > Sory for this late answer, i have had trouble with my internet access... below is the trace i got with +seh,+tid switches. 'hope it's helpful : 0009:trace:seh:__regs_RtlRaiseException code=c0000005 flags=0 addr=0x401c6e40 0009:trace:seh:__regs_RtlRaiseException info[0]=00000001 0009:trace:seh:__regs_RtlRaiseException info[1]=404716ea 0009:trace:seh:__regs_RtlRaiseException eax=404716ea ebx=40462660 ecx=01ab53dc edx=000000e8 esi=5515d872 edi=0000d872 0009:trace:seh:__regs_RtlRaiseException ebp=01ab53e5 esp=4064ff38 cs=0073 ds=007b es=007b fs=0033 gs=004f flags=00210202 0009:err:seh:EXC_DefaultHandling Exception frame is not in stack limits => unable to dispatch exception. Besides, if you (or anybody) can help me to find a solution, i'd really appreciate! Regards, Sebastien _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users