Hello, I was playing the German version of StarCraft under Debian sid with wine 20050524 without Windows. I had "HardwareAcceleration" = "Emulation" in [dsound] section of ~/.wine/config. I had the following problem: after playing for a while without problems (sound was ok), wine said "fixme:wave:OSS_AddRingMessage two fast messages in the queue!!!! toget = 29(WINE_WM_RESTARTING), tosave=30(UNKNOWN(0x00000000))", and the program started to emit loud unpleasant sound (no music or character sounds at all, just a chaotic sound, like that of an AM radio not tuned on a specific station). So I decided to try today's cvs. I built it with sid's gcc 3.3.5 and run "LD_LIBRARY_PATH=/opt/w/lib /opt/w/bin/wine ~/.wine/c/Programme/Starcraft/StarCraft.exe". It said: err:wave:DSDB_MapBuffer Could not map sound device for direct access (Input/output error) err:wave:DSDB_MapBuffer Use: "HardwareAcceleration" = "Emulation" in the [dsound] section of your config file. and there was no sound at all. I checked strace output to make sure that wine didn't read ~/.wine/config. In cvs log server/registry.c I found an entry dated 2005-07-01 saying that we don't read config any more. So I tried to put the entry in [dsound] and [Software\\Wine\\dsound] sections of ~/.wine/user.reg, but wine didn't seem to notice it. I also tried winecfg -> Audio with OSS and ALSA, but neither worked (autodetect found OSS). How can I get the sound with this game? I would appreciate any advice. I have VIA 823x sound chip and use the following modules under sid's 2.6.10-1-k7: snd_seq_oss snd_seq_midi_event snd_seq snd_pcm_oss snd_mixer_oss snd_via82xx snd_ac97_codec snd_pcm snd_timer snd_page_alloc gameport snd_mpu401_uart snd_rawmidi snd_seq_device snd soundcore. Thanks in advance, Baurzhan. _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users