Unhandled exception, but not always

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Hello all.

I tried running the Max Payne 2 demo.

It aborts very quickly with an unhandled exception.

err:seh:EXC_DefaultHandling Exception frame is not in stack limits => unable to dispatch exception.

What's strange is that is I start it with WINEDEBUG="+all", it works! But if
I start it with WINEDEBUG="+loaddll,+module" then it fails again.

Why this behavior?

Thanks.
See you.

-- 
Fabrice DELENTE
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