Re: [Wine]DirectDraw problem

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Christian Costa wrote:


Could you send a log with ddraw channel enabled (with WINEDEBUG=+ddraw wine ...) ?


Bye,
Christian

hello,

here it is. I'm not very knowledgeable in Direct3D nor the wine code. I copy here parts of the log that seem relevant. The full log is 1.1 mb, highly redundant. I can attach it to you gzipped if you want.

thanks for your help

rudi

---

trace:ddraw:DDRAW_bind_to_s4tc No S3TC software decompression library seems to be present (libtxc_dxtn.so).
fixme:ddraw:DIB_DirectDrawSurface_Blt dwFlags DDBLT_WAIT and/or DDBLT_ASYNC: can't handle right now.
warn:ddraw:Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderTarget Change of rendering target not handled yet !


trace:ddraw:GL_IDirect3DDeviceImpl_7_3T_DrawPrimitive - flags :
trace:ddraw:draw_primitive_strided Vertex format : D3DFVF_XYZRHW D3DFVF_DIFFUSE D3DFVF_SPECULAR D3DFVF_TEX1 T1-s2
trace:ddraw:Main_DirectDrawSurface_GetAttachedSurface (0x77cd39f0)->Looking for caps: 20000,0,0,0 output: 0x77a83564
trace:ddraw:Main_DirectDrawSurface_GetAttachedSurface Caps are : DDSCAPS_ZBUFFER
trace:ddraw:Main_DirectDrawSurface_GetAttachedSurface Did not find any valid surface
trace:ddraw:draw_primitive_handle_textures displaying without texturing activated for stage 0.
trace:ddraw:convert_D3D_ptype_to_GL primitive type is POINTS
trace:ddraw:draw_primitive_strided End


fixme:ddraw:upload_surface_to_tex_memory_init Warning : pitch is not a multiple of BPP - not supported yet !
trace:ddraw:upload_surface_to_tex_memory_init initialized texture upload for level 0 with conversion 0.
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