On Sat, Nov 06, 2004 at 11:22:59AM +0100, Gran Uddeborg wrote: > Holly Bostick writes: > > That is not necessarily true. Wine is a per-user app; every user has > > their own Wine Registry, with the list of installed apps for that user. > > > > So one user installing App A is not going to tell the Wine Registry of > > any other user that App A is installed. The other user will have to > > install the application as well. > > How is that handled with in a real Windows environment with networked > filesystems? If an application is installed on a file server and made > available to several machines that way, how are the necessary registry > entries propagated to any machines using it? (Apart from the one > where the installation was made.) Not all applications run in a "real Windows environent with networked filesystems". For instance, Internet Explorer will not install to a networked drive; it wants the Windows directory. A lot of games don't like being run accross a network, either: for instance, Civilization II crashes (under WinME) if I try to run a game saved on a network drive. Those programs that run well don't actually require the installer to put very much in the Registry, except possibly under HKEY_LOCAL_MACHINE\Software\<app name> , which is easy enough to copy by exporting it to a .reg file and then re-importing it as needed (perhaps with a distributed batch script or in the logon script). The best programs (from this standpoint) are those that don't use the Registry or fixed path-names at all. However, it's up to the application developer to implement the program in a network-friendly way, and many have chosen not to do so. -- David Lee Lambert (also as4109@xxxxxxxxx) cell ph# 586-873-8813 PGP key at http://www.cse.msu.edu/~lamber45/newmail.htm#GPGKey resume at http://www.cse.msu.edu/~lamber45/resume.htm _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users