On Sat, 30 Oct 2004 18:55:47 -0700, Mark Knecht <markknecht@xxxxxxxxx> wrote: > Hi, > I'm attempting to bring up Myst but running into some issues that > are presumably graphics related. I had thought that I'd read the > manual before I started asking questions here but found that the Wine > Configuration File page is inconveniently missing the [x11drv] > section. Is there anything written but happens to be elsewhere that I > might read? > > The question I'm trying to address is that when starting Myst, Wine > creates and closes a number of windows (desktops?) and with each one I > get a one line message: > > myst@flash myst $ wine .wine/drive_c/Program\ Files/Myst/myst.exe > Please use the registry key HKEY_CURRENT_CONFIG\Software\Fonts\LogPixels > to set the screen resolution and remove the "Resolution" entry in the > config file > fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8 <SNIP> > > This is with X running at 24 bit. If I change to 16 or 8 bit I get > similar messages. OK, so Googling around I see that Duane was at one time running Myst and was kind enough to supply his Application Defaults section in this thread: http://www.winehq.org/hypermail/wine-users/2004/03/0086.html Adding this to my config file helped immensely. Thanks Duane. Now what I see is that Myst gets started, but at the first mouse click it crashes with the following dump: <before the mouse click> fixme:win:GetThreadDesktop (9): stub fixme:win:GetThreadDesktop (9): stub fixme:win:GetThreadDesktop (9): stub fixme:win:GetThreadDesktop (9): stub fixme:win:GetThreadDesktop (9): stub <at the mouse click> wine: Unhandled exception (thread 0009), starting debugger... WineDbg starting on pid 0x8 Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0x77b479a0). In 32 bit mode. Register dump: CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033 EIP:77b479a0 ESP:77ac3528 EBP:77ac358c EFLAGS:00010286( - 00 -RISP1) EAX:00000001 EBX:77bfe008 ECX:00000001 EDX:ffffffff ESI:ffffffff EDI:ffffffff Stack dump: 0x77ac3528: 00000073 00000000 00000000 00000000 0x77ac3538: 00000000 00000000 00000000 00000000 0x77ac3548: 00000000 00000000 00000000 00000000 0x77ac3558: 00000000 00000000 77eb9eba 00000001 0x77ac3568: 00000001 00000000 00000000 b7ec3b34 0x77ac3578: 00000002 77ac35d0 77bfe008 77ac36a8 Backtrace: =>1 0x77b479a0 INSTR_EmulateInstruction+0x80(rec=0x77ac3974, context=0x77ac36a8) [/home/mark/CODE/WINE/wine-20041019/dlls/kernel/instr.c:449] in kernel32 (0x77ac358c) 2 0x77b8d6af vectored_handler+0x6f(ptrs=0x77ac35c0) [/home/mark/CODE/WINE/wine-20041019/dlls/kernel/wowthunk.c:358] in kernel32 (0x77ac35a8) 3 0x77ebf519 call_vectored_handlers+0x59(rec=0x77ac3974, context=0x77ac36a8) [/home/mark/CODE/WINE/wine-20041019/dlls/ntdll/exception.c:196] in ntdll (0x77ac35d4) 4 0x77ebf6f5 EXC_RtlRaiseException+0xa5(rec=0x77ac3974, context=0x77ac36a8) [/home/mark/CODE/WINE/wine-20041019/dlls/ntdll/exception.c:252] in ntdll (0x77ac3678) 5 0x77edd8bc raise_segv_exception+0x3c(rec=0x77ac3974, context=0x77ac36a8) [/home/mark/CODE/WINE/wine-20041019/dlls/ntdll/signal_i386.c:887] in ntdll (0x77ac3694) 6 0x77ee7a04 __wine_call_from_32_restore_regs+0x0 in ntdll (0x00000001) 7 0x00000000 (0x00000000) 0x77b479a0 INSTR_EmulateInstruction+0x80 [/home/mark/CODE/WINE/wine-20041019/dlls/kernel/instr.c:449] in kernel32: movzbl0x0(%edi),%edx Unable to open file /home/mark/CODE/WINE/wine-20041019/dlls/kernel/instr.c Wine-dbg> At this point the screen is up in a window. The colors are correct. I haven't had any sound yet so that's not working but there is pretty good life. I'll go Googling again for more info. I'm running X in 16-bit mode. HEre's some info: myst@flash myst $ xdpyinfo | more name of display: :0.0 version number: 11.0 vendor string: Gentoo Linux (The X.Org Foundation 6.8.0, revision r1-0.2.2.1) vendor release number: 60800000 X.Org version: 6.8.0 maximum request size: 16777212 bytes motion buffer size: 256 bitmap unit, bit order, padding: 32, LSBFirst, 32 image byte order: LSBFirst number of supported pixmap formats: 7 supported pixmap formats: depth 1, bits_per_pixel 1, scanline_pad 32 depth 4, bits_per_pixel 8, scanline_pad 32 depth 8, bits_per_pixel 8, scanline_pad 32 depth 15, bits_per_pixel 16, scanline_pad 32 depth 16, bits_per_pixel 16, scanline_pad 32 depth 24, bits_per_pixel 32, scanline_pad 32 depth 32, bits_per_pixel 32, scanline_pad 32 <SNIP> screen #0: print screen: no dimensions: 1280x800 pixels (433x271 millimeters) resolution: 75x75 dots per inch depths (7): 16, 1, 4, 8, 15, 24, 32 root window id: 0x48 depth of root window: 16 planes number of colormaps: minimum 1, maximum 1 default colormap: 0x20 default number of colormap cells: 64 preallocated pixels: black 0, white 65535 options: backing-store NO, save-unders NO X appears to do good color mapping. The game looks pretty good. Cheers, Mark _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users