Hi guys, Starting a new thread because the old one got very long... I think that the information in the wine developer's guide at these two pages is relevant here: http://www.winehq.com/site/docs/wine-devel/address-space http://www.winehq.com/site/docs/wine-devel/initialization It seems that wine_init imposes some Windows-style memory constraints, and the big memory patch probably had some effect on this. The result is that allocating big things after wine_init (called by fst_init) can cause crashes. I don't know if this is a bug in Wine, a constraint on how winelib applications should do things, or something else, because these memory issues are beyond me. If somebody more knowledgeable wants to step in here... A quick fix for jack_fst seems to be to pre-reserve a chunk of memory, exactly like jack_activate does, but before wine_init gets called. I put the following function into jfst.c: === void jfst_reserve_mem (int bufsize) { char buf [bufsize]; int i; fprintf (stderr, "Reserving memory: base=%p, size=%d, end=%p\n", buf, sizeof(buf), buf+sizeof(buf)); for (i=0; i<bufsize; i++) { buf[i] = (char) (i % 256); } } === and then insert "jfst_reserve_mem(1000000);" into main() somewhere before fst_init. There is no crash, but I don't know if the console thingy works right because its infinite knobs and buttons confuse me, and I don't think I have jack working properly. - Walter _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users