> Did you try a native comctl32.dll? Yes, that appears to make no difference at all. I have also tried using the Desktop option in [x11drv], but that didn't make the text draw correctly. I have also tried turning on/off the various other options under [x11drv] such as "UseDGA","PerfectGraphics",... These didn't make any difference either. > > > Drawing defects are extremely difficult to debug remotely, it looks that > > > maybe some very level drawing algorithms are not completely accurate. > > > Perhaps you can supply a screen shot when zooming in to this pixel > > > noise. I'm actually amazed how far you have come. > > > > I'm not quite sure what you need in addition to > > http://users.ox.ac.uk/~sjoh1127/CorelDraw.tif > > Can you explain a little bit more if you want something else? > > I would like to see that picture but at a different zoom factor, say > 400%. If the problem is in the low level drawing code the "noise" will > be (relatively to the drawing) less. If the problem is with the text > glyphs the noise will be relatively the same. OK, I have prepared a set of screenshots which zoom in on the figure you saw before to different levels. They are available at http://physchem.ox.ac.uk/~rodgers/CorelDraw/ > > Finally, I should mention that the very first time a picture is drawn > > (after the file opens), the text looks OK. I agree that it looks like > > some small inconsistency in the wine drawing code??? > > When/how does it get polluted? In fact, I think that I was wrong about this. The TestBigTest... images compare a file created under Windows 2000, and then opened in Wine under Corel Draw. The distortion is there immediately, it's just that with my previous figure, when I first open it, the text is too small to see the effect. Many thanks, Chris. _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users