Re: Playing sound files under Wine?

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Ewan Grantham wrote:

Well, tried commenting out and uncommenting out several different
options (arts, oss, etc), and none of them seemed to help. I then
tried rebuilding MPlayer, and then Wine thinking that perhaps Wine
would then notice the Win32 codecs. Which it may have done since the
generated config file now had a [dsound] section. But still couldn't
seem to find any combination that would avoid the error.



Try the tests in wine/dlls/winmm/tests and wine/dlls/dsound/tests
and see if they find your sound card and actually play the test
tones.

For the wave devices, cd to wine/dlls/winmm/tests and try:

WINETEST_INTERACTIVE=1 wine winmm_test.exe.so wave

and it will list some info about your sound hardware and then
play a 5 second tone followed by about two minutes of one second
tones with a slight gap between them that will sound like a pop.

Do the same thing for the direct sound devices by changing to the
wine/dlls/dsound/tests directory and using:

WINETEST_INTERACTIVE=1 wine dsound_test.exe.so dsound

You should get several minutes of one second tones with some
of them at different volumes and in different speakers.

These should test that wine is configured properly for your
hardware and os.

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