fixme:console:SetConsoleCtrlHandler (0x10149d70,1) - no error checking or testing yet

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Hi!

I've some troubles with wine...

If I try to run wine with the following command:
'nohup wine /mnt/e/RS/System/ucc.exe server'
I get some error messages (this one is the last):
'fixme:console:SetConsoleCtrlHandler (0x10149d70,1) - no error checking or 
testing yet'
and wine exits.
(For more details on wine's config, the output messages and the program I try 
to run, please see below.)

Does anyone have an idea what there's going or I'm doing wrong?

Thnx for reading!
Lukas

My environment:
====================
OS: FreeBSD 5.1-RELEASE (with SMP support)
System: i686 (2 x PIII 800MHz, 1.5GB RAM, VIA Apollo Pro133A)
Wine version:  20030813
Program trying to run on wine: Raven Shield Stand Alone Server v1.4 
(RS_win32_SA_server_14)

My wine output:
====================
--- BEGIN ---
fixme:reg:_nt_dump_lf unknown Win XP node id 0x686c: do we need to add support 
for it ?
fixme:reg:_nt_dump_lf unknown Win XP node id 0x686c: do we need to add support 
for it ?
fixme:reg:_nt_dump_lf unknown Win XP node id 0x686c: do we need to add support 
for it ?
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
fixme:win32:PE_CreateModule Load Configuration directory ignored
 (B )0 [1;24r [m  [4l [H [2Jfixme:ttydrv:TTYDRV_GetBitmapBits (0x58, 
0x5c337b04, 128): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0x54, 0x5c337b84, 128): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0x60, 0x5c337de4, 128): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0x5c, 0x5c337e64, 128): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0xc0, 0x5c33b51c, 32): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0xbc, 0x5c33b53c, 32): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0xc8, 0x5c33b584, 128): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0xc4, 0x5c33b604, 128): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0xd0, 0x5c33b6ac, 32): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0xcc, 0x5c33b6cc, 32): stub
err:imagelist:ImageList_ReplaceIcon no color!
fixme:ttydrv:TTYDRV_DC_StretchBlt (0x7c, 0, 0, 16, 16, 0xd8, 0, 0, 16, 32, 
13369376): stub
fixme:ttydrv:TTYDRV_DC_StretchBlt (0x80, 0, 0, 16, 16, 0xd8, 0, 0, 16, 32, 
13369376): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0xe0, 0x5c33b6ac, 128): stub
fixme:ttydrv:TTYDRV_GetBitmapBits (0xdc, 0x5c33b72c, 128): stub
err:imagelist:ImageList_ReplaceIcon no color!

[...many repeats...]

fixme:ttydrv:TTYDRV_DC_StretchBlt (0x9c, 1184, 0, 32, 32, 0x5fc, 0, 0, 32, 64, 
13369376): stub
fixme:ttydrv:TTYDRV_DC_StretchBlt (0xa0, 1184, 0, 32, 32, 0x5fc, 0, 0, 32, 64, 
13369376): stub
fixme:console:SetConsoleCtrlHandler (0x10149d70,1) - no error checking or 
testing yet
---  END  ---

My wine config:
====================
--- BEGIN ---
WINE REGISTRY Version 2
;;[Drive A]
;;"Path" = "/mnt/fd0"
;;"Type" = "floppy"
;;"Label" = "Floppy"
;;"Filesystem" = "win95"
;;"Serial" = "87654321"
;;"Device" = "/dev/fd0"

[Drive C]
"Path" = "/mnt/c"
"Type" = "hd"
"Label" = "WinXP"
"Filesystem" = "win95"

[Drive D]
"Path" = "/mnt/d"
"Type" = "hd"
"Label" = "Programme"
"Filesystem" = "win95"

[Drive E]
"Path" = "/mnt/e"
"Type" = "hd"
"Label" = "Medien"
"Filesystem" = "win95"

[Drive F]
"Path" = "/mnt/cdrom"
"Type" = "cdrom"
"Label" = "CD-Rom"
"Filesystem" = "win95"
; make sure that device is correct and has proper permissions !
"Device" = "/dev/cdrom"

[Drive G]
"Path" = "/mnt/cdrec"
"Type" = "cdrom"
"Label" = "CD-Rec"
"Filesystem" = "win95"
; make sure that device is correct and has proper permissions !
"Device" = "/dev/cdrom"

[Drive T]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"

[Drive H]
"Path" = "${HOME}"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32"
"Temp" = "t:\\"
"Path" = "c:\\windows;c:\\windows\\system32;t:\\test"
"Profile" = "c:\\Dokumente und Einstellungen\\Gaffer"
;;"GraphicsDriver" = "x11drv"
"GraphicsDriver" = "ttydrv"
;"ShowDirSymlinks" = "1"
;"ShowDotFiles" = "1"
"ShellLinker" = "wineshelllink"

# [wineconf]

[Version]
; Windows version to imitate 
(win95,win98,winme,nt351,nt40,win2k,winxp,win20,win30,win31)
;"Windows" = "winxp"
; DOS version to imitate
;"DOS" = "6.22"

; Be careful here, wrong DllOverrides settings have the potential
; to pretty much kill your setup.
[DllOverrides]
; some dlls you may want to change
"oleaut32"     = "builtin, native"
"ole32"        = "builtin, native"
"commdlg"      = "builtin, native"
"comdlg32"     = "builtin, native"
"shell"        = "builtin, native"
"shell32"      = "builtin, native"
"shfolder"     = "builtin, native"
"shlwapi"      = "builtin, native"
"shdocvw"      = "builtin, native"
"advapi32"     = "builtin, native"
"msvcrt"       = "native, builtin"
"mciavi.drv"   = "native, builtin"
"mcianim.drv"  = "native, builtin"
; you can specify applications too
; this one will apply for all notepad.exe
;"*notepad.exe" = "native, builtin"
; this one will apply only for a particular file
;"C:\\windows\\regedit.exe" = "native, builtin"
; default for all other dlls
"*" = "builtin, native"

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XShm extension if present
"UseXShm" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Use the take focus protocol
"UseTakeFocus" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "N"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "N"
; Code page used for captions in managed mode
; 0 means default ANSI code page (CP_ACP == 0)
"TextCP" = "0"
; Use this if you have more than one port for video on your setup
; (Wine uses for now the first 'input image' it finds).
;; "XVideoPort" = "43"
; Run in synchronous mode (useful for debugging X11 problems)
;;"Synchronous" = "Y"
;
; Use the Render extension to render client side fonts (default "Y")
;;"ClientSideWithRender" = "Y"
; Fallback on X core requests to render client side fonts (default "Y")
;;"ClientSideWithCore" = "Y"
; Set both of the previous two to "N" in order to force X11 server side fonts
;
; Anti-alias fonts if using the Render extension (default "Y")
;;"ClientSideAntiAliasWithRender" = "Y"
; Anti-alias fonts if using core requests fallback (default "Y")
;;"ClientSideAntiAliasWithCore" = "Y"
;

[fonts]
;Read the Fonts topic in the Wine User Guide before adding aliases
;See a couple of examples for russian users below
"Resolution" = "96"
"Default" = "-adobe-helvetica-"
"DefaultFixed" = "fixed"
"DefaultSerif" = "-adobe-times-"
"DefaultSansSerif" = "-adobe-helvetica-"

;; default TrueType fonts with russian koi8-r encoding
;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;; default cyrillic bitmap X fonts
;"Default" = "-cronyx-helvetica-"
;"DefaultFixed" = "fixed"
;"DefaultSerif" = "-cronyx-times-"
;"DefaultSansSerif" = "-cronyx-helvetica-"

; the TrueType font dirs you want to make accessible to wine
[FontDirs]
;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
;"dir2" = "/usr/share/fonts/truetype"
;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
;"dir4" = "/usr/share/fonts/TT"

[serialports]
"Com1" = "/dev/ttyd0"
"Com2" = "/dev/ttyd1"
"Com3" = "/dev/ttyd2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[ppdev]
;; key:  io-base of the emulated port
;; value : parport-device{,timeout}
;; timeout for auto closing an open device ( not yet implemented)
;"378" = "/dev/parport0"
;"278" = "/dev/parport1"
;"3bc" = "/dev/parport2"

[spooler]
"FILE:" = "tmp.ps"
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read"  = "0x779,0x379,0x280-0x2a0"
;"write" = "0x779,0x379,0x280-0x2a0"

[Debug]
;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"RelayInclude" = "user32.CreateWindowA"
;"RelayFromExclude" = "user32;x11drv"
;"RelayFromInclude" = "sol.exe"
;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"SpyExclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans.  Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Where to find the global registries
;"GlobalRegistryDir" = "/etc";
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "Y"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "Y"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
;; this has *nothing* to do with the windows version Wine returns:
;; set the "Windows" value in the [Version] section if you want that.
"WineLook" = "Win95"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
"1" = "/usr/share/ghostscript/fonts"
"2" = "/usr/share/a2ps/afm"
"3" = "/usr/share/enscript"
"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
; Uncomment the "Drivers" line matching your sound setting.

"Drivers" = "wineoss.drv"      ; default for most common configurations
;"Drivers" = "winearts.drv"    ; for KDE
;"Drivers" = "winealsa.drv"    ; for ALSA users
;"Drivers" = "winejack.drv"    ; for Jack sound server
;"Drivers" = "winenas.drv"     ; for NAS sound system
;"Drivers" = "wineaudioio.drv" ; for Solaris machines
;"Drivers" = ""                ; to disable sound
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[dsound]
;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
;"HELmargin" = "5"
;; HEL only: Number of waveOut fragments ahead to queue to driver.
;"HELqueue" = "5"
;; Max number of fragments to prebuffer
;"SndQueueMax" = "28"
;; Min number of fragments to prebuffer
;"SndQueueMin" = "12"
;; Forces emulation mode (using wave api)
;"HardwareAcceleration" = "Emulation"
;; Sets default playback device (0 - number of devices - 1)
;"DefaultPlayback" = "0"	; use first device (/dev/dsp)
;"DefaultPlayback" = "1" 	; use second device (/dev/dsp1)
;"DefaultPlayback" = "2" 	; use third device (/dev/dsp2)
;; Sets default capture device (0 - number of devices - 1)
;"DefaultCapture" = "0"		; use first device (/dev/dsp)
;"DefaultCapture" = "1"		; use second device (/dev/dsp1)
;"DefaultCapture" = "2"		; use third device (/dev/dsp2)

[Network]
;; Use the DNS (Unix) host name always as NetBIOS "ComputerName" (boolean, 
default "Y").
;; Set to N if you need a persistent NetBIOS ComputerName that possibly 
differs 
;; from the Unix host name. You'll need to set ComputerName in 
;; 
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\ComputerName\ComputerName, 
too.
;"UseDnsComputerName" = "N"

;; sample AppDefaults entries

; 3 InstallShield versions who like to put their full screen window in front,
; without any chance to switch to another X11 application.
; So just catch them in a desktop window.

[AppDefaults\\_INS5576._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS5176._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS0466._MP\\x11drv]
"Desktop" = "640x480"

;[AppDefaults\\iexplore.exe\\DllOverrides]
;"shlwapi" = "native"
;"rpcrt4" = "native"
;"ole32" = "native"
;"shdocvw" = "native"
;"wininet" = "native"
;"shfolder" = "native"
;"shell32" = "native"
;"shell" = "native"
;"comctl32" = "native"
;
;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"
;
;[AppDefaults\\sol.exe\\Version]
;"Windows" = "nt40"
;
;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
;; You can add an AppDefault entry like this for such cases.
;[AppDefaults\\pickygame.exe\\dsound]
;"EmulDriver" = "N"

# [/wineconf]
---  END  ---

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