On Sat, 2003-08-16 at 22:15, Flameeyes wrote: > a) when I press the Execute button, the units are compiled, but the > linker hangs up with all the cpu used (90%-98%, using 2.6 with > interactivity patches it uses all the cpu not claimed by other > processes), also when I use ilink direclty or a makefile, I have the > same problem. Sorry I have found more information about this problem with google (sorry, before I searched about borland C++ builder, now about directly the incremental linker and I found something). Seems the same problem as reported in http://www.winehq.com/hypermail/wine-devel/2001/04/0135.html, but was 2 years ago. Also I can't find the patch Gérard Patel was talking about. Thanks in advance. -- Flameeyes <dgp85@users.sf.net> _______________________________________________ wine-users mailing list wine-users@winehq.com http://www.winehq.com/mailman/listinfo/wine-users