The Wine development release 9.5 is now available. What's new in this release: - Initial SLTG-format typelib support in widl. - Exception handling on ARM64EC. - Improvements to Minidump support. - Various bug fixes. The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.5.tar.xz> Binary packages for various distributions will be available from <https://www.winehq.org/download> You will find documentation on <https://www.winehq.org/documentation> Wine is available thanks to the work of many people. See the file [AUTHORS][1] for the complete list. [1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.5/AUTHORS ---------------------------------------------------------------- ### Bugs fixed in 9.5 (total 27): - #25207 SHFileOperation does not create new directory on FO_MOVE - #29523 CDBurnerXP hangs on right-clicking empty space in the file browser - #40613 Multiple applications require UAC implementation to run installer/app as a normal user instead of administrator (WhatsApp Desktop, Smartflix, Squirrel Installers, OneDrive) - #44514 Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer - #45862 Multiple applications need MFCreateSinkWriterFromURL() implementation (Overwatch highlights, RadiAnt DICOM Viewer, Grand Theft Auto V Rockstar Editor) - #48085 Wine error trying to install Mono after a version update - #51957 Program started via HKLM\Software\Microsoft\Windows\CurrentVersion\App Paths should also be started if extension ".exe" is missing - #52352 YI Home installer crashes on unimplemented urlmon.dll.414 - #52622 windows-rs 'lib' test crashes on unimplemented function d3dcompiler_47.dll.D3DCreateLinker - #53613 Visual novel RE:D Cherish! logo video and opening movie does not play - #53635 Alune Klient 14.03.2022 crashes on unimplemented function urlmon.dll.414 - #54155 WeCom (aka WeChat Work) 4.x failed to launch. - #55421 Fallout Tactics launcher has graphics glitches - #55876 Acrom Controller Updater broken due to oleaut32 install - #56318 Totem Arts Launcher.exe does not open - #56367 Tomb Raider 3 GOG crashes at start - #56379 d2d1 unable to build - #56380 Rocket League crashes with Wine 9.3 after BakkesMod (trainer app) injects into the game - #56400 SSPI authentication does not work when connecting to sql server - #56406 wineserver crashes in set_input_desktop() - #56411 Failure to build wine 9.4 due to EGL 64-bit development files not found - #56433 QQ8.9.6 Installer crashes at very beginning due to a change in server/process.c - #56434 WScript.Network does not implement UserName, ComputerName, and UserDomain properties - #56435 capture mouse dont work in virtual desktop (work on wine 9.3) - #56445 d3d1-9 applications run out of memory after f6a1844dbe (ArmA: Cold War Assault, Final Fantasy XI Online, Far Cry 3) - #56450 Non-input USB HID devices stopped working in 9.1 - #56458 ntdll tests skipped on win7 & win8: missing entry point kernel32.RtlPcToFileHeader ### Changes since 9.4: ``` Akihiro Sagawa (2): dsound/tests: Add tests for implicit MTA creation in IDirectSound::Initialize(). dsound: Initialize MTA in IDirectSound::Initialize(). Alexandre Julliard (42): configure: Check the correct variable for the Wayland EGL library. ntdll: Implement RtlRestoreContext on ARM64EC. ntdll: Implement RtlWalkFrameChain on x86-64. ntdll: Implement RtlWalkFrameChain on i386. ntdll: Implement RtlWalkFrameChain on ARM. ntdll: Implement RtlWalkFrameChain on ARM64. ntdll: Implement RtlWalkFrameChain on ARM64EC. ntdll: Export RtlVirtualUnwind2 and RtlWalkFrameChain. ntdll: Share RtlCaptureStackBackTrace implementation across platforms. secur32/tests: Update count for new winehq.org certificate. ws2_32/tests: Fix a couple of failures on Windows. include: Define setjmpex prototype even when it's a builtin. ntdll/tests: Directly link to setjmp(). ntdll/tests: Fix a backtrace test failure on Windows ARM64. ntdll: Add test for non-volatile regs in consolidated unwinds. ntdll: Port the RtlRestoreContext test to ARM64. ntdll: Port the RtlRestoreContext test to ARM. ntdll: Implement RtlUnwindEx on ARM64EC. ntdll: Move __C_specific_handler implementation to unwind.c. ntdll: Implement __C_specific_handler on ARM64EC. ntdll: Always use SEH support on ARM64. ntdll/tests: Skip segment register tests on ARM64EC. ntdll/tests: Fix debug register tests on ARM64EC. ntdll/tests: Fix a few more test failures on ARM64EC. ntdll: Implement RtlGetCallersAddress. kernelbase: Remove no longer needed DllMainCRTStartup function. include: Add some new error codes. include: Add some new status codes. ntdll: Add mappings for more status codes. jscript: Use the correct facility for JScript errors. netprofm: Use the correct symbols for error codes. msvcrt: Use floating point comparison builtins also in MSVC mode. ntdll/tests: Fix exception address checks in child process on ARM64EC. ntdll/tests: Update the KiUserExceptionDispatcher test for ARM64EC. configure: Don't build wow64 support in non-PE builds. wow64: Use a .seh handler in raise_exception(). wow64: Always use a .seh handler in cpu_simulate(). wow64: Access the BTCpuSimulate backend function pointer directly. wow64: Use a .seh handler for system calls. wow64cpu: Save non-volatile registers before switching to 32-bit code. wow64: Use setjmp/longjmp from ntdll. server: Add a helper to trace uint64 arrays. Alexandros Frantzis (5): winewayland.drv: Implement wglCreateContextAttribsARB. winewayland.drv: Implement wglShareLists. winewayland.drv: Implement wgl(Get)SwapIntervalEXT. win32u: Cancel auto-repeat only if the repeat key is released. win32u: Cancel previous key auto-repeat when starting a new one. Andrew Nguyen (3): ddraw: Reserve extra space in the reference device description buffer. oleaut32: Bump version resource to Windows 10. ddraw: Release only valid texture parents on ddraw_texture_init failure. Andrew Wesie (1): wined3d: Use bindless textures for GLSL shaders if possible. Brendan McGrath (5): comdlg32: Use values from DeviceCapabilities in combobox. comdlg32: Add resolutions to PRINTDLG_ChangePrinterW. comdlg32: Populate printer name on the print dialogs. comdlg32: Use ANSI functions in ANSI WMCommandA. comdlg32: Don't treat cmb1 as the printer list unless in PRINT_SETUP. Brendan Shanks (6): ntdll: Remove support for msg_accrights FD passing. server: Remove support for msg_accrights FD passing. mountmgr: Replace sprintf with snprintf to avoid deprecation warnings on macOS. mountmgr: Replace some malloc/sprintf/strcpy calls with asprintf. opengl32: Replace sprintf with snprintf/asprintf to avoid deprecation warnings on macOS. secur32: Replace sprintf with snprintf to avoid deprecation warnings on macOS. Daniel Lehman (2): oleaut32/tests: Add tests for GetSizeMax after dirty flag cleared. oleaut32: Return success from GetSizeMax if not dirty. David Gow (1): evr/dshow: Support NV12 in evr_render. David Heidelberg (2): d3d9/tests: Replace LPDWORD cast with float_to_int function. mailmap: Add a mailmap entry for myself with the proper name. Dmitry Timoshkov (6): d2d1: Make some strings const. wineps.drv: Return default resolution if PPD doesn't provide the list of supported resolutions. kerberos: Allocate memory for the output token if requested. comctl32/tests: Add more tests for IImageList2 interface. comctl32: Implement IImageList2::Initialize(). widl: Add initial implementation of SLTG typelib generator. Eric Pouech (18): include: Update minidumpapiset.h. dbghelp/tests: Add tests for minidumps. dbghelp/tests: Add tests about generated memory chunks. dbghelp/tests: Add tests about minidump's callback. dbghelp/tests: Test exception information in minidump. dbghelp/tests: Add tests for function table lookup. dbghelp: Use an intermediate buffer in SymFunctionTableAccess (x86_64). dbghelp: Don't write minidump from running thread. dbghelp: Simplify thread info generation in minidump. dbghelp: Add support for V2 unwind info (x86_64). winedbg: Fallback to PE image when reading memory (minidump). winedbg: Reload module without virtual flag. dbghelp: No longer embed unwind information in minidump (x86_64). winedbg: Add ability to set executable name. winedbg: Extend 'attach' command to load minidump files. winedbg: Flush expr buffer upon internal exception. winedbg: Update the CPU information displayed when reloading a minidump. winedbg: Don't reload a minidump for a different machine. Esme Povirk (7): user32/tests: Accept HCBT_ACTIVATE in TrackPopupMenu. gdiplus: Check bounding box in GdipIsVisibleRegionPoint. user32/tests: Add another missing message for TrackPopupMenu. gdiplus/tests: Region bounds aren't rounded. gdiplus: Calculate region bounding box without generating HRGN. user32/tests: Accept WM_ACTIVATE in TrackPopupMenu. user32/tests: Further updates for win11 TrackPopupMenu failures. Gabriel Iv?ncescu (1): shell32: Construct the proper path target for UnixFolder. Giovanni Mascellani (1): d2d1: Compile the pixel shader with D3DCompile(). Hans Leidekker (3): dnsapi/tests: Skip tests if no CNAME records are returned. ntdll/tests: Fix a test failure. ntdll/tests: Load NtMakeTemporaryObject() dynamically. Henri Verbeet (1): wined3d: Do not check the input signature element count for sm4+ shaders in shader_spirv_compile_arguments_init(). Jacek Caban (2): configure: Don't explicitly enable -Wenum-conversion on Clang. widl: Always close parsed input file. Jinoh Kang (10): tools/gitlab: Run make_specfiles before building. ntdll/tests: Add tests for OBJ_PERMANENT object attribute. ntdll/tests: Add tests for NtMakeTemporaryObject. server: Generalize server request make_temporary to set_object_permanence. ntdll: Implement NtMakePermanentObject. ntdll/tests: Don't import kernel32.RtlPcToFileHeader. Revert "ntdll/tests: Load NtMakeTemporaryObject() dynamically." server: Check for DELETE access in NtMakeTemporaryObject(). kernelbase: Open object with DELETE access for NtMakeTemporaryObject(). gitlab: Output collapsible section markers in test stage script. Kyrylo Babikov (1): dbghelp: Fix PDB processing using the FPO stream instead of FPOEXT. Louis Lenders (1): shell32: Try appending .exe when looking up an App Paths key. Marcus Meissner (1): ntdll/tests: Fix size passed to GetModuleFileNameW. Mark Jansen (1): kernel32/tests: Add tests for job object accounting. Nikolay Sivov (16): include: Add ID2D1Factory7 definition. include: Add ID2D1DeviceContext6 definition. d3dcompiler: Set correct compilation target for effects profiles. d3dcompiler: Wrap fx_4_x output in a dxbc container. d3d10/tests: Add a small effect compilation test. wshom/network: Use TRACE() for implemented method. wshom/network: Implement GetTypeInfo(). wshom/network: Implement ComputerName() property. wshom/network: Check pointer argument in get_UserName(). d3dx10/tests: Remove todo's from now passing tests. d3d10_1/tests: Remove todo from now passing test. wshom/network: Implement UserDomain property. msxml6/tests: Add some tests for MXWriter60. msxml/tests: Move some of the validation tests to their modules. msxml/tests: Move version-specific schema tests to corresponding modules. include: Remove XMLSchemaCache60 from msxml2.idl. Noah Berner (1): advapi32/tests: Add todo_wine to tests that are currently failing. Paul Gofman (11): imm32: Set lengths to 0 for NULL strings in ImmSetCompositionString(). cryptowinrt: Force debug info in critical sections. diasymreader: Force debug info in critical sections. dsdmo: Force debug info in critical sections. qasf: Force debug info in critical sections. services: Force debug info in critical sections. explorer: Force debug info in critical sections. ntdll: Only allocate debug info in critical sections with RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO. server: Ignore some ICMP-originated socket errors for connectionless sockets. strmbase: Fallback to InitializeCriticalSection() if RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO is unsupported. ntdll: Don't use debug info presence to detect critical section global status. Pavel Ondra?ka (1): d3d9/tests: Define enums outside of struct. Piotr Caban (6): ntdll: Workaround sendmsg bug on macOS. winedump: Fix REG_DWORD dumping with no data. advapi32/tests: Merge RegLoadKey and RegUnLoadKey tests. advapi32/tests: Remove all files created by RegLoadKey tests. advapi32/tests: Test if modifications are saved in RegUnLoadKey. advapi32/tests: Remove all files created by RegLoadAppKey tests. Robin Kertels (1): d3d9/tests: Skip desktop window tests if device creation fails. R?mi Bernon (74): win32u: Move D3DKMT functions to a new d3dkmt.c source. win32u: Move D3DKMT VidPn* functions out of winex11. win32u: Add an adapter struct to the device manager context. win32u: Split writing monitor to registry to a separate helper. win32u: Get rid of the monitor display_device. win32u: Get rid of the monitor state_flags. win32u: Get rid of the adapter display_device. win32u: Get rid of the monitor flags. win32u: Enumerate monitors from their device keys. mfreadwrite/reader: Handle MF_E_TRANSFORM_STREAM_CHANGE results. win32u: Fix incorrect ascii key name in get_config_key. winevulkan: Use an rb_tree and allocate entries for handle mappings. winevulkan: Use a single allocation for device and queues. winevulkan: Pass VkDeviceQueueCreateInfo to wine_vk_device_init_queues. winevulkan: Rename wine_vk_physical_device_alloc parameters and variables. winevulkan: Use a single allocation for instance and physical devices. winevulkan: Get rid of the wine_vk_device_free helper. winevulkan: Simplify wine_vk_instance_free helper. winevulkan: Add handle mappings on creation success only. winevulkan: Get rid of the wine_vk_instance_free helper. mfplat/tests: Test each VIDEOINFOHEADER field conversion separately. mfplat/mediatype: Implement implicit MFInitMediaTypeFromVideoInfoHeader subtype. mfplat/mediatype: Implement MFInitMediaTypeFromVideoInfoHeader2. mfplat/tests: Add tests for MFInitMediaTypeFromVideoInfoHeader2. mfplat/mediatype: Implement MFInitAMMediaTypeFromMFMediaType for FORMAT_VideoInfo2. mfplat/tests: Test aperture to VIDEOINFOHEADER fields mapping. mfplat/mediatype: Support FORMAT_VideoInfo2 in MFInitMediaTypeFromAMMediaType. mfplat/mediatype: Set MF_MT_SAMPLE_SIZE from bmiHeader.biSizeImage. mfplat/mediatype: Map rcSource to MF_MT_(PAN_SCAN|MINIMUM_DISPLAY)_APERTURE. mfplat/mediatype: Set rcSource and rcTarget if stride differs from width. mfplat/tests: Add more MFAverageTimePerFrameToFrameRate tests. mfplat: Support flexible frame time in MFAverageTimePerFrameToFrameRate. mfplat/mediatype: Implement MF_MT_FRAME_RATE from VIDEOINFOHEADER2. mfplat/mediatype: Implement VIDEOINFOHEADER2 dwControlFlags conversion. mfplat/mediatype: Implement some VIDEOINFOHEADER2 dwInterlaceFlags conversion. mfplat/tests: Test that aperture is dropped with VIDEOINFOHEADER2. mfplat/tests: Test that MFCreateMFVideoFormatFromMFMediaType appends user data. mfplat/mediatype: Append user data in MFCreateMFVideoFormatFromMFMediaType. mfplat/tests: Check the conditions for the MFVideoFlag_BottomUpLinearRep flags. mfplat/mediatype: Stub MFInitMediaTypeFromMFVideoFormat. mfplat/tests: Add tests for MFInitMediaTypeFromMFVideoFormat. mfplat/mediatype: Implement MFInitMediaTypeFromMFVideoFormat. winebus: Add HID usages in the device descriptor when possible. winebus: Read hidraw device usages from their report descriptors. winebus: Prefer hidraw for everything that is not a game controller. winebus: Remove devices that are ignored wrt hidraw preferences. winevulkan: Allow only one vulkan surface at a time for an HWND. win32u: Avoid a crash when cleaning up a monitor without an adapter. winegstreamer: Release sink caps in the error path. winegstreamer: Append an optional parser before decoders. mfplat/tests: Add some broken results for Win7. mfplat/tests: Test initializing mediatype from AAC WAVEFORMATEXTENSIBLE. mfplat/tests: Check how AAC attributes are copied from user data. mfplat/mediatype: Check format pointers and sizes in MFInitMediaTypeFromAMMediaType. mfplat/mediatype: Support audio major type in MFInitMediaTypeFromAMMediaType. mfplat/mediatype: Force WAVEFORMATEXTENSIBLE in MFCreateWaveFormatExFromMFMediaType in some cases. mfplat/mediatype: Implement MFCreateMediaTypeFromRepresentation. mfplat/mediatype: Use MFCreateWaveFormatExFromMFMediaType in init_am_media_type_audio_format. ntoskrnl.exe: Open symbolic link with DELETE before making them temporary. server: Avoid removing thread twice from its desktop thread list. winex11: Accept key and mouse events with QS_RAWINPUT. server: Send WM_WINE_CLIPCURSOR message only when necessary. server: Send WM_WINE_SETCURSOR message only when necessary. win32u: Use a structure to pass peek_message arguments. server: Check for internal hardware messages before others. server: Process internal messages when checking queue status. user32/tests: Add missing winetest_pop_context. user32/tests: Add some LoadKeyboardLayoutEx tests. winemac: Use SONAME_LIBVULKAN as an alias for MoltenVK. win32u: Move vulkan loading and init guard out of the drivers. win32u: Move vkGet(Instance|Device)ProcAddr out the drivers. winevulkan: Stop generating the wine/vulkan_driver.h header. win32u: Move vkGet(Device|Instance)ProcAddr helpers inline. mfplat: Append MFVIDEOFORMAT user data after the structure padding. Santino Mazza (2): mf/test: Check the topologies id's in topo loader. mf/topoloader: Preserve input topology id. Vijay Kiran Kamuju (4): include: Add Windows.UI.ViewManagement.UIViewSettings definitions. urlmon: Add stub for ordinal 414. d3dcompiler: Add D3DCreateLinker stub. user32: Add LoadKeyboardLayoutEx stub. Yuxuan Shui (8): shell32/tests: Check FindExecutable is looking in the correct current directory. shell32/tests: Check ShellExecute is looking in the correct current directory. shell32: PathResolve(file, NULL, ...) should not look in the current directory. shell32: Make sure PathResolve can find files in the current directory. shell32: PathResolve should be able to find files that already have extensions. shell32: PathResolve should remove trailing dot. shell32: Fix FindExecutable search path. shell32: Rely solely on SHELL_FindExecutable for ShellExecute. Zebediah Figura (12): ntdll: Assign a primary token in elevate_token(). d3d9/tests: Remove a no longer accurate comment. d3d11/tests: Add a test for using a large number of SRV resources. wined3d: Rename the shader_select_compute method to shader_apply_compute_state. wined3d: Move checking shader_update_mask to shader_glsl_apply_compute_state(). shell32/tests: Remove obsolete workarounds from test_move(). quartz: Implement SetVideoClippingWindow() and PresentImage() in the VMR7 presenter. quartz: Reimplement the VMR7 using the VMR7 presenter. quartz: Implement IVMRSurfaceAllocatorNotify::AdviseSurfaceAllocator(). quartz: Return S_OK from IVMRSurfaceAllocator_PrepareSurface(). quartz/tests: Add some tests for VMR7 renderless mode. wined3d: Avoid leaking string buffers in shader_glsl_load_bindless_samplers(). Zhenbo Li (1): shell32: Create nonexistent destination directories in FO_MOVE. Zhiyi Zhang (5): mfreadwrite: Fix a memory leak (Coverity). win32u: Support HiDPI for the non-client close button in WS_EX_TOOLWINDOW windows. win32u: Fix a possible condition that makes EnumDisplayMonitors() not reporting any monitors. win32u: Don't enumerate mirrored monitor clones for GetSystemMetrics(SM_CMONITORS). win32u: Don't enumerate mirrored monitor clones when unnecessary. ```