Wine release 8.0-rc3

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The Wine development release 8.0-rc3 is now available.

What's new in this release:
  - Bug fixes only, we are in code freeze.

The source is available at:

  https://dl.winehq.org/wine/source/8.0/wine-8.0-rc3.tar.xz

Binary packages for various distributions will be available from:

  https://www.winehq.org/download

You will find documentation on https://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.

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Bugs fixed in 8.0-rc3 (total 28):

 - #35126  AirBuccaneers hangs on exit
 - #41339  Minor regression: Wine loads with "/wine/dlls/ntdll/loader.c: loader_section" errors when creating a new prefix or running an application
 - #47438  Bloodstained: Ritual of the Night freeze at whitescreen
 - #47536  Can't aim in Overwatch after alt-tabbing
 - #47828  regedit: Random crashes on selecting an entry (thread-related?)
 - #48322  World of Warcraft Classic: Mouse movement can block keydown events from registering
 - #49164  Call of Cthulhu: Dark Corners of the Earth crashes after start
 - #50519  Adobe Digital Editions 4.5 crash on Wine 6.0
 - #52563  d3d11:d3d11 fails in test_dynamic_map_synchronization() on cw-rx460 in Wine
 - #52903  Resizing Dn-FamiTracker fails to redraw pattern editor and status bar
 - #53101  Public Peer silently exits
 - #53403  winegstreamer "flush" removal breaks radio in fallout 3
 - #53627  Max Payne: mouse scroll behaves erratically
 - #53640  Bully: Scholarship Edition hangs on loading screen and doesn't play intros
 - #53680  urlmon:url - test_BindToStorage() fails on Windows <= 8.1
 - #53743  Vivisector has graphical glitches
 - #53748  Sacred Gold (GOG): missing audio in .wmv videos
 - #53752  Rayman 3: glitched graphics (black textures)
 - #53785  Need for Speed: Payback crashes on launch with OpenGL renderer
 - #53863  Tsui no Stella = Stella of the End: doesn't launch anymore (GL_INVALID_OPERATION)
 - #53908  Comptes.exe errors with "dxLockMessage fails"
 - #53995  d2d1:d2d1 runs out of GL memory and crashes on the debian 11 VM
 - #54023  d3d11:d3d11 - test_dynamic_map_synchronization() fails on w11pro64_nv
 - #54049  ddraw:ddraw2 test_texture_wrong_caps test triggers use after free bug
 - #54170  20XX: invisible character
 - #54184  Multiple applications fail http requests when WinHttpSendRequest() doesn't contain full request data
 - #54191  Agarest 1 stopped showing Videos after implementing ASF Reader filter
 - #54268  Moving the separator in regedit don't repaint listview

----------------------------------------------------------------

Changes since 8.0-rc2:

Alexandre Julliard (3):
      d3d9/tests: Mark a texture sampling test as todo.
      d3d9/tests: Mark a render target color test as todo.
      d3d9/tests: Fix some activation/focus test failures.

Alistair Leslie-Hughes (2):
      xactengine3_7/tests: Skip tests when XACTEngine Initialization fails.
      include: Add missing enum XHR_PROP_ values.

André Zwing (3):
      advapi32/tests: Don't test function directly when reporting GetLastError().
      kernel32/tests: Don't test function directly when reporting GetLastError().
      setupapi/tests: Don't test function directly when reporting GetLastError().

Biswapriyo Nath (1):
      include: Add missing constants in d3d11.idl.

Eric Pouech (2):
      comctl32/tests: Fix failing test on Windows in Arabic UTF-8.
      comctl32/test: Adapt the edit tests for height to Win10+.

Floris Renaud (1):
      po: Update Dutch translation.

Jinoh Kang (4):
      user32/tests: Add tests for CS_HREDRAW and CS_VREDRAW.
      win32u: Honor CS_HREDRAW and CS_VREDRAW when resizing window.
      regedit: Use the default WM_PAINT implementation for REGEDIT window.
      regedit: Clip siblings when drawing list and tree views.

Nikolay Sivov (1):
      comctl32/tests: Ignore some IME messages in monthcal tests.

Philip K. Gisslow (1):
      msi: Initialize all members of WINTRUST_DATA.

Piotr Caban (2):
      msvcirt: Don't fail in streambuf_xsputn on 0xff character.
      msvcirt: Fix ostream_print_char on 0 character.

Rémi Bernon (5):
      dinput/tests: Reduce tests verbosity.
      dinput/tests: Test W.G.I ramp effect with negative directions.
      dinput/tests: Test W.G.I constant effect with negative direction.
      dinput/tests: Test W.G.I periodic effect with negative direction.
      dinput/tests: Test W.G.I condition effect with negative direction.

Tim Clem (3):
      dinput/tests: Test granularity of the mouse z-axis.
      dinput: Create object_properties for each mouse axis.
      dinput: Add granularity to object_properties.

Vladislav Timonin (1):
      comctl32/listview: Exclude header area in WM_NCPAINT.

Zebediah Figura (10):
      ntdll/tests: Avoid testing the server pipe signaled state from the main thread.
      d3d11/tests: Do not test deferred contexts in test_dynamic_map_synchronization().
      d3d9/tests: Test uploading the whole mipmap chain in one map.
      d3d8/tests: Test uploading the whole mipmap chain in one map.
      wined3d: Load and invalidate every mipmap level when mapping the top mipmap level.
      wined3d: Ignore DISCARD and NOOVERWRITE on buffers which are not GPU-accessible.
      winegstreamer: Factor out a parser_create() helper.
      winegstreamer: Protect the "streaming" member of struct parser with a separate lock.
      winegstreamer: Explicitly sleep in the streaming thread when flushing.
      d3d8: Filter out redundant buffer discards.

Zhiyi Zhang (1):
      d2d1/tests: Fix memory leaks.

Ziqing Hui (2):
      mfplat/tests: Test MFGetStrideForBitmapInfoHeader for NV11.
      mfplat/tests: Add more RGB24 image size tests.






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