The Wine development release 7.0-rc4 is now available. What's new in this release (see below for details): - Bug fixes only, we are in code freeze. The source is available from the following locations: https://dl.winehq.org/wine/source/7.0/wine-7.0-rc4.tar.xz http://mirrors.ibiblio.org/wine/source/7.0/wine-7.0-rc4.tar.xz Binary packages for various distributions will be available from: https://www.winehq.org/download You will find documentation on https://www.winehq.org/documentation You can also get the current source directly from the git repository. Check https://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 7.0-rc4 (total 38): 12563 Autocad 2008 installer crashes when trying to configure install 25462 Unable to break using 'Break All' button while remote debugging with VS2008 (software breakpoint overwrites syscall instruction in VDSO page) 25486 Lego Stunt Rally: 3d scene is black 26350 Dungeons demo (OGRE) fails to load its plugins (LoadLibraryEx with LOAD_WITH_ALTERED_SEARCH_PATH and relative path) 27419 Mouse problem in Heroes of Might and Magic 3 30752 Open/save file dialog "New Folder" button doesn't show new folder 32183 Cannot open console device read only, then read from it to get input 33758 Mouse sensibility quick in-game 36369 Patternz application crashes in winevdm (page fault in 32-bit code) 39345 Ubisoft Uplay crash when Win version is set to Vista and > (libcef problem) 40535 Max Payne 3 : Crash at start when winecfg is set to WinVista and > 42338 Crysis 1 rendering somehow broken 42737 [EA Origin]Latest version launch correctly but no windows appear correctly 44934 [ACOrigins]Process start and close after launch - DRM Fault ? (log included) 45505 PES 2017 settings.exe (.NET 4.0 app) crashes on startup with Wine-Mono 47363 Gas Guzzlers: Extreme fails to launch 49401 Desperados 3 suffering from wrong colors 49649 Multiple games cause X11 to crash on resolution change (Age of Empires 1 & 2, Star Wars: Galactic Battlegrounds) 50157 Videos are not played until the end in X3 Reunion 50544 Application crashes when external database called 51063 Spitfire Audio plugins can't find their sample libraries 51263 Frostpunk crashes on start 51721 Control crashes while starting a new game in DX11 mode (Vulkan backend) 51935 Hitman: Sniper Challenge has bad performance 51984 Logos 9 Bible Software (.NET 4.7 app) selection popups don't show 52024 App Never Receives Winsock FD_* Messages After FD_ACCEPT 52199 Grand Theft Auto Vice City doesn't start 52220 TMIDI Player, Cherry: Playback with multiple MIDI ports is broken 52256 Current working directory reset to "/" executing a winegcc/wineg++ compiled program 52259 osu! sometimes crashes in select() 52273 Shadowgrounds crashes before the menu 52277 Clonk Endeavour quits unexpectedly after the opening animation 52283 After loading roblox studio, some menus are shifted and blinking 52287 Cygwin compilation fails: undefined reference to `__wine_spec_nt_header' in winecrt0/register.c 52288 Firefox 91 64bit hangs on HEAP.critSection 52302 Firefox hangs when loading some URLs (e.g. <https://www.phoronix.com>) 52312 Multiple kernel drivers crash due to missing 'ntoskrnl.IoCreateDeviceSecure' stub (Dokan 'dokan1.sys', LabVIEW 201x CVI 'cvintdrv.sys', F-Secure BlackLight Engine 2.2 'fsbldrv.sys' ) 52315 Fractal AX8 Edit: Crash after I/O operations ---------------------------------------------------------------- Changes since 7.0-rc3: Akihiro Sagawa (1): po: Update Japanese translation. Alex Henrie (10): kernel32/tests: Remove unused variable size from test_process_info (Coverity). kernel32/tests: Ensure auto_value.data is initialized in test_ExitCode (Coverity). kernel32/tests: Check return value of NtGetNlsSectionPtr in test_GetCPInfo (Coverity). comctl32/tests: Mark smaller propsheet buffer as broken. advapi32/tests: Accept a variable number of x's in some RegEnumValue name overflow tests. comctl32/tests: Use GetLocaleInfoA when the buffer size is in bytes (Coverity). po: Update Catalan translation. mshtml: Fix use after free in use_gecko_script (Coverity). faultrep/tests: Drop workarounds for Windows <= 2000. faultrep/tests: Check for registry virtualization. Alexandre Julliard (4): winecrt0: Check __WINE_PE_BUILD instead of compiler macros. ntdll: Preserve the startup Unix directory unless it's on a removable device. ntdll: Fix current directory initialization on removable devices. Update copyright info for 2022. André Zwing (2): kernel32/tests: Don't test functions directly when reporting GetLastError(). kernelbase/tests: Don't test functions directly when reporting GetLastError(). Byeong-Sik Jeon (1): po: Update Korean translation. Conor McCarthy (1): wined3d: Also check the internal format when determining GL raw blit compatibility. Eric Pouech (2): po: Update French translation. po: Some more French translations. Esme Povirk (1): maintainers: Updating my email address. Gabriel Ivăncescu (1): winex11.drv: Map the window in UpdateLayeredWindow. Jacek Caban (2): ntdll: Fix handling \\.\CON path in RtlDosPathNameToNtPathName. ntdll/tests: Remove workarounds for old Windows versions. Jacek Konieczny (1): winealsa.drv: Use separate port for each output device. Jactry Zeng (1): po: Update Simplified Chinese translation. Martin Storsjö (1): widl: Fix including tlb files in mingw-w64-tools configuration. Michael Stefaniuc (1): d3d10core/tests: Don't test stencil_ref again if it wasn't touched. Nikolay Sivov (1): po: Update Russian translation. Paul Gofman (1): server: Store PE image info in process structure. Zebediah Figura (10): include: Fix the definition of D3D_PRIMITIVE enum members. ws2_32: Correctly null-terminate the addrinfo chain. winegstreamer: Use the size of the data read when allocating the read buffer. winegstreamer: Always set the initial video type for the WMF reader to WG_VIDEO_FORMAT_BGR. ws2_32/tests: Test that the socket returned from accept() inherits event selection parameters. server: Reselect the socket returned from accept_socket(). ws2_32/tests: Increase tolerance in a timing test. ws2_32/tests: Test selecting the same socket twice. ws2_32: Don't bother checking sockets against the input write or except sets. ws2_32: Do not assume that an fd_set is bounded by FD_SETSIZE. Zhiyi Zhang (1): comctl32/listview: Do not paint over header when handling WM_NCPAINT. -- Alexandre Julliard julliard@xxxxxxxxxx