The Wine development release 6.0-rc1 is now available. This is the first release candidate for the upcoming Wine 6.0. It marks the beginning of the yearly code freeze period. Please give this release a good testing to help us make 6.0 as good as possible. What's new in this release (see below for details): - Gecko engine update. - WindowsCodecs and QCap libraries converted to PE. - Faster font initialization at process start. - Support for named pipes with empty names. - Various bug fixes. The source is available from the following locations: https://dl.winehq.org/wine/source/6.0/wine-6.0-rc1.tar.xz http://mirrors.ibiblio.org/wine/source/6.0/wine-6.0-rc1.tar.xz Binary packages for various distributions will be available from: https://www.winehq.org/download You will find documentation on https://www.winehq.org/documentation You can also get the current source directly from the git repository. Check https://www.winehq.org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 6.0-rc1 (total 53): 15301 Biliardo 2 installer terminates on launch (32-bit Ghost-based installer uses year 2045 file date for decrypting database, triggering y2038 problem) 21881 iScreensaver Designer 3.5 crashes 28089 exception handling code touches stack for exceptions handled by the debugger 28332 Wazzal 1.2 (2002 release) crashes after clicking 'Play' 33310 Minimizing window erases chess board in Shredder Classic 4 Windows 33996 Multiple installers fail in VBScript custom actions due to missing support of Properties with Parameters (IncrediMail, LabChart Reader 8, Toad for MySQL Freeware 7.x) 34770 Some WMI applications fail when incorrectly passing WBEM_MASK_CONDITION_ORIGIN to IWbemClassObject::GetNames method 35272 Mortal Kombat Komplete Edition (Steam) crashing to desktop within graphics autoconf. 40146 Mein Verein 2016 Trial fails to install 42095 winamp: skins don't change unless app is restarted 42623 Changing current dir ~/.wine crashes Far Manager 42741 Multiple Blizzard games fail to launch (StarCraft I & II, Diablo III, Heroes of the Storm) 43567 Vietcong - game crashes during radiocalls ('kernel32.GetTickCount' clobbers ECX) 44061 Destiny 2 crashes on launch (needs non-zero TimeDateStamp field in PE file header) 44435 Call of Duty WWII crash 44502 Epic Games Launcher (Fortnight 7.x) reports 'Error: Initialization failed while advising the language notification sink to the TSF source. (0x80004001)' (unsupported ITfActiveLanguageProfileNotifySink) 44524 skyrim keypad 0~9,'*','/' is not working causing some shortcut not work. 44882 Call of Duty Infinite Warfare crashes after Splash-Screen with a Direct-X Error 45383 Xanadu Next: movies not working (avi/MPEG-4 (XviD)) 45510 Sentinel HASP Runtime v6.6-7.8 driver installer reports Windows error 1053 when starting the 32-bit hardlock kernel driver service (custom imports resolver fails to locate some ntoskrnl exports) 46028 Provide separate debug/symbol info files (.pdb) for 32-bit and 64-bit Wine-Gecko 2.47+ package (unstripped 32-bit 'xul.dll' too large to be mapped) 46216 Multiple games need ThreadEnableAlignmentFaultFixup (Lords of the Fallen, Batman: Arkham Knight, Mirror's Edge: Catalyst) 46236 Far 3.0 x64 crashes starting from build 5200 46237 Far 3.0 x86 crashes starting from build 5288 47950 Ys: Memories of Celceta crashes on launch 48545 SDL GameControllerAddMapping registry keys do not work 49116 Multiple installers using "mbahost.dll" crash due to method invocation on CCW class interface (Windows 10 1903 SDK (10.0.18362.0), SQL Server Management Studio, Raid Shadow Legends) 49437 Segmentation fault (core dumped) even on winecfg or wineconsole on FreeBSD 49969 Videos are not synced in X3 Reunion 49975 Battlefield 1, 4 and V not start from with wine-staging 5.17 on 50031 The Foundation Game crashes with bundled ucrtbase 50037 wineconsole and mingw64 gdb.exe and keyboard input 50080 Burnout Paradise: The Ultimate Box crashes between intros 50094 Rockstar Games Launcher installer hyperlinks don't work 50096 Performance Regression in Secondhand Lands 50105 New Vegas Heap Replacer crashes with "Call from 0x7bc91c09 to unimplemented function d3dx9_38.dll.D3DXMatrixMultiply" 50134 Steam terminates/crashes in clean prefix. 50154 Allow using SDL_GAMECONTROLLERCONFIG to configure SDL controller mappings 50160 VstHost crashes on unimplemented function avrt.dll.AvSetMmMaxThreadCharacteristicsA 50163 Multiple applications crash with a stack overflow (Mod Organizer 2, World of Tanks, SWTOR, Audacity) 50169 Regression: Microsoft Flight Simulator X hangs on startup (bisected) 50171 32-bit PE entry point no longer called through BaseThreadInitThunk() assembly wrapper when Wine is built with LLVM MinGW 50176 Tracing with 'msvcrt' debug channel causes any application to fail with stack overflow in Wine 5.22 50179 Future Pinball: parse_hex_literal invalid literal 50188 Audacity fails to start 50189 Multiple 64-bit applications crash with Wine MinGW PE build due to violation of Windows 64-bit ABI (RSP must be 16-byte aligned when making a call to Win64 API) 50192 Python "import sys" crashes with Unhandled exception 50197 cmd and winedbg: Unable to insert some chars (*, _) with de-adnw keyboard layout 50204 wineserver from Wine 5.22-195-gcbca9f847f6 debug dumps NLS object information on shutdown 50206 Cinebench R23 needs dcomp.dll 50213 Summer Pockets (demo) complains about timezone settings. 50236 Multiple console applications using WriteFile() to write to console don't show any output since Wine 5.22 (winepath) 50240 CLR console applications loop output infinitely ---------------------------------------------------------------- Changes since 5.22: Akihiro Sagawa (3): ntdll: Add a timezone mapping rule for North Korea Standard Time. quartz/tests: Add some tests for VMR7 windowless video size. quartz/vmr9: Allow the aspect ratio parameters to be NULL in IVMRWindowlessControl::GetNativeVideoSize(). Alexandre Julliard (51): kernel32: Implement BaseThreadInitThunk in assembly also for PE builds. include: Add asm helper macros to define import variables. include: Move XSTATE definitions to winnt.h. include: Use proper dllimports for kernel32 functions. include: Use proper dllimports for msvcrt functions. ntdll: Make x86_64 syscall thunks position independent. include: Only define _strnicmp() prototype when needed. include: Make the CURRENT_STACK16 and CURRENT_DS macros available globally. include: Add CURRENT_SS/SP macros for 16-bit code. krnl386: Move the 16-bit stack out of the WOW32Reserved field. ntdll: Store the syscall dispatcher also in the WOW32Reserved TEB field. include: Force aligning stack pointer also for Mingw builds. configure: Also disable format warnings for ARM64. msvcrt: Fix floating-point status register size on ARM64. kernel32/tests: Fix floating-point status register size on ARM64. ntdll/tests: Fix a trace format on ARM64. winebuild: Initialize entry point to avoid a compiler warning. shell32: Silence buffer overflow compiler warnings. winemenubuilder: Silence out of bounds compiler warning. msxml3: Clear one extra variant in collection enumeration. msxml3: Only allow ASCII characters in number conversion. msvcp: Use a constant string as fprintf format. ntdll: Avoid closing an invalid handle on process creation failure. server: Use l_intl.nls for case mappings. server: Create the NLS section object for the l_intl.nls file. server: Release the l_intl fd once the mapping is created. libport: Add both inline and non-inline versions for every Unicode function. libport: Move the non-inline version of the string functions to libwine. libwine: Move libwine private definitions out of the global wine/unicode.h libport: Move the case mapping table back to libwine and stop updating it. libport: Move the char type table back to libwine and stop updating it. windowscodecs: Build with msvcrt. libport: Remove the rint() function replacements. libport: Remove the ffs() function replacement. libport: Remove the statvfs() function replacements. libport: Remove the strnlen() function replacement. libport: Remove the usleep() function replacement. libport: Remove the isfinite/isinf/isnan function replacements. configure: Remove some no longer needed configure checks. makedep: No longer use wine/port.h. include: Remove some no longer used Unicode functions. wine.inf: Create a default win.ini file. rpcrt4/tests: Avoid a printf format warning. hhctrl.ocx: Use stricmp() instead of _strnicmp(..., -1). wpp: Don't try to recover from memory allocation errors. wpp: Use standard Wine lists where possible. wpp: Remove some dead code. wpp: Merge preproc.c into wpp.c. Revert "winecrt0: Make the main() and wmain() entry points cdecl." makefiles: Get rid of the libwine.so symlink. msvcrt: Fix _wstat() spec entry. Alistair Leslie-Hughes (3): msctf: Accept ITfActiveLanguageProfileNotifySink in ThreadMgr AdviseSink. include: Add some DB_S_ defines. odbccp32: Implement SQLRemoveDSNFromIni/w. Andrey Gusev (2): bcrypt: BCryptCreateHash is no longer a stub. wined3d: Add NVIDIA GeForce GTX 1060 Mobile. Arkadiusz Hiler (2): user32: Fix WM_DEVICECHANGE handling. plugplay: Send WM_DEVICECHANGE with DBT_DEVNODES_CHANGED with each event. Austin English (1): dcomp: Add stub dll. Bernhard Übelacker (1): gdi32: Avoid crash by initializing variable font_set. Biswapriyo Nath (5): include: Add D3D10_RAISE_FLAG structure in d3d10.idl. include: Add D3D11_FENCE_FLAG_NON_MONITORED name in d3d11_3.idl. include: Add D3D11_FEATURE_DATA_D3D11_OPTIONS5 structure in d3d11.idl. include: Add D3D11_RAISE_FLAG enumeration in d3d11.idl. include: Add D3D11_FORMAT_SUPPORT2 enumeration in d3d11.idl. Brendan Shanks (3): winebus.sys: Open IOHID devices individually to fix macOS Catalina and Big Sur. winebrowser: Prefix an invalid URL with 'http://' before opening with a browser. wine.inf: Add UrlAssociations for FTP/HTTP/HTTPS. Damjan Jovanovic (1): ntdll: Fix backward compatibility for struct link_map on FreeBSD. Daniel Lehman (4): shcore: Return ISequentialStream interface for memory stream. msxml3: Support ISequentialStream in domdoc_transformNodeToObject. shcore: Return failure on Read past end of memory stream. ntdll: Handle 64-bit addresses in +seh traces on x64. Dean M Greer (1): configure: Don't prepend folder name for SDL.h. Derek Lesho (14): mf/samplegrabber: Evaluate type compatibility by comparison to the initial type. mf/topoloader: Add partial topology resolution tests. mf/topoloader: Move node connection responsibility to connection function. mf/topoloader: Implement source node to sink node branch resolver. mf/topoloader: Unstub IMFTopologyLoader::Load. winegstreamer: Use gst_audio_info_to_caps for media type translation. winegstreamer: Introduce audio conversion transform. winegstreamer: Register the audio conversion transform. winegstreamer: Implement ::GetInputAvailableType for audio conversion transform. winegstreamer: Implement ::GetOutputAvailableType for audio conversion transform. winegstreamer: Implement ::ProcessMessage for audio conversion MFT. winegstreamer: Implement ::SetInputType for audio conversion transform. winegstreamer: Implement ::SetOutputType for audio conversion transform. winegstreamer: Implement Get(Input/Output)CurrentType functions for audio converter transform. Dmitry Timoshkov (3): crypt32: Add support for CRYPT_STRING_HEX to CryptBinaryToStringW. crypt32: Fix reading and writing CRYPT_KEY_PROV_INFO certificate property. crypt32/tests: Add some tests for CRYPT_KEY_PROV_INFO certificate property. Erich Hoover (1): ntdll: Fix converting large 32-bit time_t when time_t is signed. Esme Povirk (4): windowscodes: Move tiff encoding to the unix lib. windowscodecs: Initialize encoder flags for png encoder. windowscodecs: Move jpeg encoding to the unix lib. windowscodecs: Move ICNS encoding to the unix lib. François Gouget (13): xactengine3_7/tests: Fix the spelling of a couple of comments. user32/tests: Fix the spelling of a win_skip() message. dssenh/tests: Fix the spelling of a skip() message. qmgr/tests: Fix the spelling of an ok() message. ole32/tests: Add a trailing linefeed to an ok() message. ws2_32: Fix the spelling of a comment. gdi32/tests: Fix the spelling of an ok() message. dxgi/tests: Fix the grammar in a comment. advapi32/tests: Don't check the display name if not in an English locale. ntdll/tests: Don't check the load address in the WoW64 case. msxml3/tests: Fix the spelling of a test string. fsutils/tests: Fsutils requires elevated privileges on Windows <= 7. mscoree/tests: The comtest registry tests may require elevated privileges. Gabriel Ivăncescu (11): msvcrt: Fix signature of _mbscmp. winex11.drv: Always enable minimize/maximize functions for minimized windows. conhost: Respect the StartupInfo's wShowWindow. include/icmpapi: Add missing function declarations. iphlpapi/tests: Close the ICMP handle when done. iphlpapi/tests: Trace the ICMP reply only with debug level > 1. iphlpapi: Move the ICMP reply retrieval to a helper function. iphlpapi: Implement IcmpSendEcho and IcmpSendEcho2 via IcmpSendEcho2Ex. iphlpapi: Fix adjusting data pointer after an ICMP reply. iphlpapi: Make sure there's no gap between the ICMP_ECHO_REPLY array and the data. iphlpapi: Store an IO_STATUS_BLOCK at the end of the reply buffer if there's enough space available. Gerald Pfeifer (1): advapi32/tests: Initialize luid in test_CreateRestrictedToken. Gijs Vermeulen (7): sapi: Fix typo in ISpVoice::SetOutput() trace. msctf/tests: Add ITfSource::[Un]AdviseSink() test with ITfActiveLanguageProfileNotifySink. quartz: Return VFW_E_ENUM_OUT_OF_SYNC in IEnumFilters::Skip() when enum version doesn't match graph version. quartz: Return E_INVALIDARG when cursor is NULL in IEnumFilters::Skip(). quartz: Only return S_FALSE in IEnumFilters::Skip() if count goes past the end of the sequence. avrt: Add AvSetMmMaxThreadCharacteristicsA/W stub. winegstreamer: Initialise type_handler to NULL in media_stream_init_desc(). Hans Leidekker (4): winebus.sys: Fix registry access rights for SDL controller mapping. winebus.sys: Support setting SDL controller mapping through environment variable. oledb32: Add a partial implementation of IErrorRecords_GetErrorInfo(). wbemprox: Mark some string properties as dynamic. Henri Verbeet (22): include: Update the d3d12 headers from vkd3d. wined3d: Store the usage in struct wined3d_bo_gl. wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple(). wined3d: Reference the source/destination bo in wined3d_context_gl_copy_bo_address(). wined3d: Reference the bo in wined3d_unordered_access_view_gl_clear_uint(). wined3d: Reference the indirect buffer bo in wined3d_context_gl_draw_indirect(). wined3d: Reference the indirect buffer bo in dispatch_compute(). wined3d: Reference the stream output bo in context_load_stream_output_buffers(). wined3d: Reference the UAV bo in context_load_unordered_access_resources(). wined3d: Reference the SRV bo in context_load_shader_resources(). wined3d: Reference the constant buffer bo in context_gl_load_shader_resources(). wined3d: Reference the bo (if any) in texture2d_read_from_framebuffer(). wined3d: Reference the source/destination bo in wined3d_texture_copy_sysmem_location(). wined3d: Reference the bo in wined3d_texture_gl_upload_data(). wined3d: Reference the bo in wined3d_texture_gl_download_data_slow_path(). wined3d: Reference the bo in wined3d_texture_gl_download_data(). wined3d: Reference the bo in wined3d_buffer_gl_upload_ranges(). wined3d: Explicitly synchronise in wined3d_context_gl_map_bo_address(). wined3d: Use the "bo user" mechanism to invalidate existing bindings in wined3d_buffer_gl_destroy_buffer_object(). wined3d: Allocate a new bo for busy DISCARD maps. wined3d: Get rid of redundant DISCARD filtering. wined3d: Handle GL_APPLE_flush_buffer_range flushing in wined3d_context_gl_unmap_bo_address(). Jacek Caban (26): server: Properly handle NtQueryInformationFile on console handles. kernelbase: Use NtQueryInformationFile for consoles handles in GetFileSizeEx. server: Support FileFsDeviceInformation queries on console handles. server: Remove no longer needed hack for inheriting console from stdin. conhost: Signal console in process_console_input if needed. mshtml: Normalize bool values before passing them to Gecko. jscript: Set error location when handling errors directly in parser. server: Rename console_input to console. server: Rename create_console_output to create_screen_buffer. server: Rename unbound devices to console_input and console_output. server: Use separated fd ops for unbound console input. server: Use separated fd ops for unbound console output. kernelbase: Use FileFsDeviceInformation for console handles in GetFileType. mshtml: Update to Wine Gecko 2.47.2. server: Remove no longer needed free_console. server: Set console renderer thread in get_next_console_request. cmd: Don't use WCMD_is_console_handle. kernelbase: Remove no longer needed console handle mapping. kernel32: Remove no longer needed CONSOLE_Init. kernelbase: Simplify CreateFileW. server: Block console write until conhost processes ioctl. kernel32: Remove no longer used variables. kernel32: Remove outdated comments. conhost: Allow events with left alt pressed in edit_line_insert. server: Fix handling of STATUS_ALERTED in get_next_console_request. makedep: Use -fno-builtin for crt modules. Jeff Smith (4): gdiplus: Fix function name typo in comment. gdiplus: Guard initialization of installed font collection. jscript: Use wide-char string literals. jscript: Clean up date formatting strings with era. Kevin Puetz (5): ntdll: Don't access empty IMAGE_FILE_IMPORT_DIRECTORY. winegcc: Implement -Wl,--out-implib. winebuild: Select all __wine_spec_exe* entry inside winebuild. winebuild: Find main/wmain in static libraries. winebuild: Find WinMain/wWinMain in static libraries. Lauri Kenttä (1): po: Update Finnish translation. Liam Middlebrook (2): winevulkan: Make_vulkan handle VkDeviceAddress basetype. winevulkan: Update to VK spec version 1.2.162. Matteo Bruni (16): d3dx9: Correctly handle sprites array reallocation. wined3d: Ignore WINED3DFMT_NULL rendertarget in D/S size checks. d3d9/tests: Use get_readback_color() in test_null_format(). d3d9/tests: Test using a "NULL" texture with a smaller D/S texture. wined3d: Use glClearDepthf() when available. wined3d: Add a trace to wined3d_context_gl_bind_fbo(). wined3d: Introduce wined3d_context_gl_destroy_bo(). wined3d: Introduce wined3d_context_gl_create_bo(). wined3d: Use GL_ARB_buffer_storage if available. wined3d: Get rid of an unnecessary assignment. d3d9/tests: Make a variable static const. d3d11: Don't explicitly check for cube map support. wined3d: Rename d3d_synchronous debug channel to d3d_sync. wined3d: Allow forcing commands serialization in the CS thread. d3d9/tests: Skip pretransformed_varying_test() on 32-bit WARP. d3d9/tests: Accept new WARP test failure in test_updatetexture(). Michael Stefaniuc (42): comdlg32: Use wide-char string literals. wininet: Use wide-char string literals in struct initialization. jscript: Use wide-char string literals. mshtml: Use wide-char string literals in html*.c. mshtml: Use wide-char string literals for PRUnichar strings. mmdevapi: Use wide-char string literals. msacm32: Make the registry key variables global. msacm32: Use wide-char string literals. mshtml: Use wide-char string literals. kernelbase: Use wide-char string literals. wininet: Use wide-char string literals. ole32: Use wide-char string literals. ole32: Use wide-char string literals in filemoniker.c. rpcrt4: Use wide-char string literals. oleaut32: Use more wide-char string literals. wbemdisp: Use wide-char string literals. cmd: Avoid casting a const away. cmd: Inline some simple extern WCHAR strings. cmd: Use wide-char string literals in builtins.c. cmd: Use wide-char string literals. urlmon: Use wide-char string literals in struct initialization. dmusic: Sync up the dmobject.[ch] files. cryptdlg: Use wide-char string literals. sti: Use wide-char string literals. shdocvw: Use wide-char string literals. windowscodecs: Use wide-char string literals in metadataquery.c. windowscodecs: Use wide-char string literals in regsvr.c. windowscodecs: Use wide-char string literals. windowscodecs: Use wide-char string literals in struct initialization. oleaut32: Use a string literal for an empty string. regsvr32: Use a string literal for an empty string. mapi32: Use wide-char string literals. qcap: Use wide-char string literals. msi: Use a string literal for empty strings. urlmon: Use wide-char string literals. ntdll: Print the correct debug string and not a random global variable. ntdll: Use wide-char string literals in actctx.c. ntdll: Use wide-char string literals in version.c. ntdll: Use wide-char string literals. xmllite: Use a string literal for an empty string. xmllite: Drop superfluous casts to self. localspl: Use wide-char string literals. Nikolay Sivov (38): mf/tests: Relax error code test for IsMediaTypeSupported() of SAR. mf/tests: Add another test for SAR time source. mf/session: Fix comment for the stop helper. mf/evr: Translate EC_DISPLAY_CHANGED notification to MEStreamSinkDeviceChanged events. evr/tests: Add some tests for presenter quality control. mfreadwrite/reader: Alternate between selected streams for MF_SOURCE_READER_ANY_STREAM requests. evr/presenter: Set frame size and aperture attributes for mixer output type. evr/presenter: Add aspect ratio preserving scaling. mfreadwrite/reader: Implement GetServiceForStream() for stream objects. oleaut32: Use wide-char string literals. winegstreamer: Fix possible leak on error path (Coverity). mf/session: Propagate allocator initialization failure code (Coverity). mfplat/mediatype: Store extra format data as MF_MT_USER_DATA when initializing from WAVEFORMATEX. dwrite/layout: Keep automatic axes property. dwrite/layout: Zero-initialize format structure. dwrite/layout: Zero-initialize layout structure. dwrite/layout: Zero-initialize initial runs and ranges. dwrite/layout: Use consistent tracing format for default trimming sign. dwrite/font: Use consistent traces for the font object. dwrite/gdiinterop: Use consistent trace format for the bitmap render target. dwrite/gdiinterop: Use consistent traces for the interop object. dwrite/font: Reimplement HasVerticalGlyphVariants() flag using general shaping logic. dwrite: Use font data access helpers when reading metrics tables. mfplat: Remove duplicated attribute from tracing. mfplat/mediatype: Do not add user data when converting from WAVE_FORMAT_EXTENSIBLE. mf/topoloader: Set MF_TOPONODE_DECODER for the decoders. mf/topoloader: Set MF_TOPONODE_TRANSFORM_OBJECTID for created transforms when CLSID is available. mf/topoloader: Make sure MF_TOPONODE_STREAMID is set for all outputs. mf/topoloader: Set MF_TOPONODE_MEDIASTART for all source nodes. mf/topoloader: Add copier transform automatically for D3D-aware outputs. dwrite/shaping: Merge extension subtables handling with existing helper. dwrite: Remove explicit lookup type check in GetVerticalGlyphVariants(). dwrite: Use consistent trace format for strings object. dwrite: Use consistent trace format for rendering parameters object. dwrite: Use consistent trace format for font data access objects. dwrite: Use consistent trace format for rendering object. bcrypt: Implement RSA key pair importing. bcrypt: Add initial support for asymmetric keys in BCryptDecrypt(). Paul Gofman (5): server: Do not dereference symlinks specified as root directory. server: Allow named pipes creation with device file as root directory. server: Return STATUS_OBJECT_PATH_INVALID for noname pipe name query. server: Allow client pipe creation with server pipe as root directory. ntdll/tests: Test noname named pipe uniqueness. Piotr Caban (89): msvcrt: Update lc_category.wrefcount in __get_current_locale. msvcrt: Remove traces from printf. msvcrt: Fix C locale lc_time_curr refconting. msvcrt: Introduce flags field to describe locale stored in thread data. msvcrt: Lock _MB_CP_LOCK lock in setmbcp. msvcrt: Return thread locale copy in get_locinfo and get_mbcinfo. msvcrt: Reimplement _configthreadlocale function. msvcrt: Make old locale access thread-safe in setlocale. msvcrt: Simplify get_current_locale_noalloc implementation. msvcrt: Don't write Unicode BOM if file is not empty in _wsopen_dispatch. msvcrt: Implement opening Unicode files with no BOM in _wsopen_dispatch. msvcrt: Move btowc implementation to mbcs.c file. msvcrt: Move towctrans to wcs.c file. msvcrt: Remove MSVCRT_lconv type. msvcrt: Remove MSVCRT_pthreadlocinfo type. msvcrt: Remove MSVCRT_pthreadmbcinfo type. msvcrt: Remove MSVCRT__locale_t type. msvcrt: Remove MSVCRT prefix from locale functions. msvcrt: Remove MSVCRT_wchar_t type. msvcrt: Use wide-char string literals. msvcrt/tests: Use wide-char string literals. msvcrt: Use type ranges definition from public header. msvcrt: Use simple type definitions from public header. msvcp90: Remove MSVCP_size_t type. msvcp90: Use wide-char string literals. msvcp90/tests: Use wide-char string literals. msvcp90: Remove MSVCP_bool type. msvcp60: Remove MSVCP_size_t type. msvcp60: Use wide-char string literals. msvcp60/tests: Use wide-char string literals. msvcp60: Remove MSVCP_bool type. msvcp120/tests: Use wide-char string literals. msvcp140/tests: Use wide-char string literals. msvcr90/tests: Use wide-char string literals. msvcr100/tests: Use wide-char string literals. msvcr120/tests: Use wide-char string literals. msvcrt: Use WEOF from public header. msvcrt: Use EOF from public header. msvcrt: Use struct tm from public header. msvcrt: Remove MSVCRT_ prefix from cpp.c functions. msvcrt: Use _beginthread_start_routine_t from public header. msvcrt: Use errno values from public header. msvcrt: Use _onexit_table_t from public header. msvcrt: Use printf and scanf flags from public header. msvcrt: Use _CRT_FLOAT and _CRT_DBL from public header. msvcrt: Use _exception definiotion from public header. msvcrt: Use locale category definiotion from public header. msvcrt: Remove MSVCRT_ prefix from errno.c functions. msvcrt: Remove MSVCRT_ prefix from heap.c functions. msvcrt: Use FILE from public header. Revert "msvcrt: Avoid conflict with mingw __iob_func declaration.". msvcrt: Use __utimbuf{32,64} from public header. msvcrt: Use ctype definition from public header. msvcrt: Use status word flags from public header. msvcrt: Use fpclass constants from public header. msvcrt: Use _ARGMAX from public header. msvcrt: Use floating point exception signals definition from public header. msvcrt: Use signal definitions from public header. msvcrt: Use fpclassify constants from public header. msvcrt: Use FPU control word definitions from public header. msvcrt: Remove MSVCRT_ prefix from ctype.c functions. msvcrt: Remove MSVCRT_ prefix from data.c functions. msvcrt: Use heap structures and definitions from public header. msvcrt: Use stdio.h definitions. msvcrt: Remove MSVCRT_ prefix from environ.c functions. msvcrt: Remove MSVCRT_ prefix from except.c functions. msvcrt: Remove MSVCRT_ prefix from exit.c functions. msvcrt: Remove MSVCRT_ prefix from mbcs.c functions. msvcrt: Remove MSVCRT_ prefix from misc.c functions. msvcrt: Remove MSVCRT_ prefix from process.c functions. msvcrt: Remove MSVCRT_ prefix from scanf.c functions. msvcrt: Remove MSVCRT_ prefix from string.c functions. msvcrt: Remove MSVCRT_ prefix from time.c functions. msvcrt: Remove MSVCRT_ prefix from wcs.c functions. msvcrt: Remove MSVCRT_ prefix from math.c functions. msvcrt: Remove MSVCRT_ prefix from dir.c functions. msvcrt: Remove MSVCRT_ prefix from file.c functions. msvcrt: Use _invalid_parameter_handler from public header. msvcrt: Use _purecall_handler from public header. msvcrt: Use _Dcomplex definition from public header. msvcrt: Use _JUMP_BUFFER from public header. include: Add corecrt_io.h header. msvcrt: Use _finddata_t definition from public header. msvcrt: Use _stat64 definition from public header. msvcrt: Remove non-needed defines from msvcrt.h. msvcrt: Remove non-needed function declarations from msvcrt.h. msvcrt: Use _configthreadlocale arguments definition from public header. msvcrt: Remove separate long double math funtions. ntdll: Fix memchr implementation. Robert Wilhelm (4): vbscript: Support property set with parameters. vbscript: Remove overzealous check in parse_hex_literal. vbscript: Add parameters to FIXME in VBScript_AddTypeLib. vbscript: Remove no longer used bool call_statement_t.is_strict member variable. Rémi Bernon (23): ntdll/tests: Add tests for NtOpenProcess return status. server: Return STATUS_INVALID_CID from NtOpenProcess. ntdll: Return failure from RtlQueryProcessDebugInformation. gdi32/tests: Add locale-dependent face matching test. gdi32: Compare font face names using RtlDowncaseUnicodeChar. ntdll: Initialize local variable (valgrind). gdi32: Load registry fonts after system fonts. gdi32: Index scalable faces by full name in rbtree. gdi32: Update the external keys after all fonts are loaded. gdi32: Only request registry font path when necessary. gdi32: Only use the registry cache for application fonts. include: Emit assembly function size when compiling without MinGW. widl: Add abi_prefix parameter to format_namespace. widl: Support WinRT contractversion attribute parsing. widl: Support WinRT apicontract type. widl: Support WinRT contract attribute. gdi32: Introduce struct unix_face as a ft_face wrapper. gdi32: Store ft_face font props on unix_face. gdi32: Introduce new opentype font parsing helpers. gdi32: Try to parse font names without FreeType. gdi32: Try to parse font props without FreeType. gdi32: Use FreeType as a fallback when loading font faces. dbghelp: Read process memory using target addresses, not debugger. Zebediah Figura (42): ntdll: Use a dynamically allocated buffer in find_forwarded_export() if necessary. quartz/tests: Add some tests for IPin::EndOfStream() on the DirectSound renderer. quartz/tests: Add some tests for IMediaSeeking on parser filters. quartz/tests: Add some tests for parser streaming. winegstreamer: Return the seeking start time from IMediaSeeking::GetCurrentPosition(). winegstreamer: Don't query the pad position in IMediaSeeking::SetPositions(). quartz/tests: Add some more tests for IMediaSeeking return value handling. quartz: Correct return value handling in IMediaSeeking::GetDuration(). quartz/tests: Avoid some test failures related to timing. quartz: Avoid autoplugging renderers in IGraphBuilder::Connect(). qcap: Remove "stub" from an implemented function. qcap: Get rid of the VfwCapture typedef. qcap: Call the right method to clean up the video capture stream. qcap: Move the image buffer back into the video_capture_device structure. qcap: Move the video capture device creation function to the function table. qcap: Move the video capture streaming thread to vfwcapture.c. qcap: Move the allocator management to vfwcapture.c. qcap/tests: Add some tests for pin connection. qcap: Return the connection type from IAMStreamConfig::GetFormat() if connected. qcap: Directly pass AM_MEDIA_TYPE and VIDEOINFOHEADER pointers to the get_caps() operation. qcap: Validate the index in AMStreamConfig_GetStreamCaps(). qcap: Directly pass a VIDEOINFOHEADER pointer to the get_format() operation. qcap: Directly pass a VIDEOINFOHEADER pointer to the get_media_type() operation. mountmgr.sys: Add a comment advertising the HKLM\Software\Wine\Ports registry key. mp3dmod/tests: Add more tests for GetInputSizeInfo() and GetOutputSizeInfo(). qcap: Use malloc() instead of heap_alloc(). qcap: Move v4l2 support to a new Unix library. qcap: Make video capture functions CDECL. qcap: Build with msvcrt. qcap: Link to strmbase. qcap: Use wide-char string literals. qcap: Use malloc() instead of HeapAlloc() or CoTaskMemAlloc(). qcap/tests: Add some tests for smart tee streaming using the strmbase infrastructure. qcap/tests: Remove old tests for smart tee streaming. qedit/tests: Add some tests for sample grabber streaming. qedit/tests: Add some tests for sample grabber streaming events. quartz/dsoundrender: Remove the unused "in_loop" field. quartz/dsoundrender: Don't drop stream_cs in DSoundRender_HandleEndOfStream(). quartz/dsoundrender: Don't drop stream_cs in DSoundRender_SendSampleData(). strmbase: Don't drop csRenderLock in BaseRenderer_Receive(). qedit/nullrenderer: Don't drop csRenderLock in NullRenderer_DoRenderSample(). mfplat: Zero-initialize the device manager object. Zhennan Cai (1): ntoskrnl.exe: Fix a reversed spin lock loop condition. Zhiyi Zhang (1): wined3d: Do not use wined3d_output_get_desc() to retrieve display rotation. Ziqing Hui (1): d3dx10/tests: Add tests for D3DX10CreateTextureFromMemory. -- Alexandre Julliard julliard@xxxxxxxxxx