Hey everybody, I'm VERY new at using Wine, so forgive me if this is a foolish question! Recently I've been trying to run the Torchlight 2 Beta under Wine? the game itself runs flawlessly, but in order to get it to run past the beta expiration date I have to run another application (I'm not entirely sure what it is, my belief is that it emulates a server of some sort to play on). No matter what I do I can't seem to get the application to work in harmony with Torchlight 2. Here is the terminal output I get when running it, please note that it begins when I type "start recognition." Dynamic session lookup supported but failed: launchd did not provide a socket path, verify that org.freedesktop.dbus-session.plist is loaded! [NOMORE] ?"?l??(?k?¼?K?I2?,?0?!? [ERROR] ? ?:?,? ?Å?<?(?Ä?f?`??v,?Ã?i? [INFO] ?é?£? ?µ?ÿ,?"?l?á?e?k?¼?K?I2?¿ [INFO] ??d:?? [INFO] ?«?Z:http://weibo.com/unclep [MSG] ??(?M,?H?H?n?Ü? [MSG] ??(?}?£:start ??f?8?,?é?£?ü?b? Command : start recognition fixme:exec:SHELL_execute flags ignored: 0x00000100 [NOMORE] Server Socket Starting... Command : [INFO] ?/?¿? Command : [NOMORE] Server Socket Done... Command : err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded fixme:storage:create_storagefile Storage share mode not implemented. fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0) fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded fixme:win:EnumDisplayDevicesW ((null),0,0x33f2b0,0x00000001), stub! fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0 func=500 method=0) fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20 method=0) fixme:win:EnumDisplayDevicesW ((null),0,0x33efc0,0x00000001), stub! Creating resource group General Creating resource group Internal Creating resource group Autodetect SceneManagerFactory for type 'DefaultSceneManager' registered. Registering ResourceManager for type Material Registering ResourceManager for type Mesh Registering ResourceManager for type Skeleton MovableObjectFactory for type 'ParticleSystem' registered. OverlayElementFactory for type Panel registered. OverlayElementFactory for type BorderPanel registered. OverlayElementFactory for type TextArea registered. Registering ResourceManager for type Font ArchiveFactory for archive type FileSystem registered. ArchiveFactory for archive type Zip registered. DDS codec registering FreeImage version: 3.13.1 This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz Registering ResourceManager for type HighLevelGpuProgram Registering ResourceManager for type Compositor MovableObjectFactory for type 'Entity' registered. MovableObjectFactory for type 'Light' registered. MovableObjectFactory for type 'BillboardSet' registered. MovableObjectFactory for type 'ManualObject' registered. MovableObjectFactory for type 'BillboardChain' registered. MovableObjectFactory for type 'RibbonTrail' registered. Loading library .\RenderSystem_Direct3D9 Installing plugin: D3D9 RenderSystem D3D9 : Direct3D9 Rendering Subsystem created. fixme:win:EnumDisplayDevicesW ((null),0,0x33ee6c,0x00000000), stub! D3D9: Driver Detection Starts D3D9: Driver Detection Ends Plugin successfully installed Loading library .\Plugin_CgProgramManager Installing plugin: Cg Program Manager Plugin successfully installed Loading library .\Plugin_OctreeSceneManager Installing plugin: Octree & Terrain Scene Manager Plugin successfully installed *-*-* OGRE Initialising *-*-* Version 1.7.0 (Cthugha) Path for saving is ... C:\users\markellickson\My Documents\My Games\Runic Games\Torchlight 2 Beta\SAVE err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded FMOD detects no hardware acceleration! fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x7aff674): stub SoundManager Initialized ArchiveFactory for archive type PAK registered. Creating resource group PAK Added resource location 'MEDIA/PARTICLES/TEXTURES/' of type 'PAK' to resource group 'PAK' with recursive option Added resource location 'MEDIA/UI/' of type 'PAK' to resource group 'General' with recursive option Added resource location 'MEDIA/SHAREDTEXTURES/' of type 'PAK' to resource group 'General' with recursive option Added resource location './' of type 'FileSystem' to resource group 'General' Creating resource group MUSIC Added resource location 'music/' of type 'FileSystem' to resource group 'MUSIC' Parsing scripts for resource group Autodetect Finished parsing scripts for resource group Autodetect Parsing scripts for resource group General Finished parsing scripts for resource group General Parsing scripts for resource group Internal Finished parsing scripts for resource group Internal Parsing scripts for resource group MUSIC Finished parsing scripts for resource group MUSIC Parsing scripts for resource group PAK Finished parsing scripts for resource group PAK Creating resource group Shaders Added resource location 'programs/' of type 'FileSystem' to resource group 'Shaders' with recursive option Compressing memory size is: 84 Compressing memory size is: 86 Compressing memory size is: 92 Compressing memory size is: 97 Compressing memory size is: 98 Compressing memory size is: 100 Compressing memory size is: 104 Compressing memory size is: 4184 MovableObjectFactory for type 'PUParticleSystem' registered. MovableObjectFactory for type 'BoxSet' registered. MovableObjectFactory for type 'SphereSet' registered. Compressing memory size is: 16018 Compressing memory size is: 71690 GUID of room piece is not unique in alias set: INFECTED_ESTHSHRINE. Room piece guid is: -3691357540205283053 GUID of room piece is not unique in alias set: INFECTED_ESTHSHRINE. Room piece guid is: -8499989545814233359 GUID of room piece is not unique in alias set: TUNDRA_SNOW. Room piece guid is: 6465848823990489780 D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Radeon HD 5700 Series D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Radeon HD 5700 Series CPU Identifier & Features ------------------------- * CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz * SSE: yes * SSE2: yes * SSE3: yes * MMX: yes * MMXEXT: yes * 3DNOW: no * 3DNOWEXT: no * CMOV: yes * TSC: yes * FPU: yes * PRO: yes * HT: no ------------------------- D3D9 : Subsystem Initialising Registering ResourceManager for type Texture Registering ResourceManager for type GpuProgram *************************************** *** D3D9 : Subsystem Initialised OK *** *************************************** Setting YRatio Init - 1.875 D3D9RenderSystem::_createRenderWindow "Torchlight II v.0.22.8.2", 2560x1440 fullscreen miscParams: FSAA=2 border=fixed left=0 monitorIndex=0 top=0 vsync=false D3D9 : Created D3D9 Rendering Window 'Torchlight II v.0.22.8.2' : 2560x1440, 32bpp D3D9: Vertex texture format supported - PF_A8R8G8B8 D3D9: Vertex texture format supported - PF_B8G8R8A8 D3D9: Vertex texture format supported - PF_FLOAT16_RGB D3D9: Vertex texture format supported - PF_FLOAT16_RGBA D3D9: Vertex texture format supported - PF_FLOAT32_RGB D3D9: Vertex texture format supported - PF_FLOAT32_RGBA D3D9: Vertex texture format supported - PF_R8G8B8A8 D3D9: Vertex texture format supported - PF_DEPTH D3D9: Vertex texture format supported - PF_FLOAT16_R D3D9: Vertex texture format supported - PF_FLOAT32_R D3D9: Vertex texture format supported - PF_FLOAT16_GR D3D9: Vertex texture format supported - PF_FLOAT32_GR D3D9: Vertex texture format supported - PF_PVRTC_RGB2 D3D9: Vertex texture format supported - PF_PVRTC_RGBA2 D3D9: Vertex texture format supported - PF_PVRTC_RGB4 D3D9: Vertex texture format supported - PF_PVRTC_RGBA4 RenderSystem capabilities ------------------------- RenderSystem Name: Direct3D9 Rendering Subsystem GPU Vendor: ati Device Name: Monitor-1-ATI Radeon HD 5700 Series Driver Version: 6.14.10.8681 * Fixed function pipeline: yes * Hardware generation of mipmaps: yes * Texture blending: yes * Anisotropic texture filtering: yes * Dot product texture operation: yes * Cube mapping: yes * Hardware stencil buffer: yes - Stencil depth: 8 - Two sided stencil support: yes - Wrap stencil values: yes * Hardware vertex / index buffers: yes * Vertex programs: yes * Number of floating-point constants for vertex programs: 256 * Number of integer constants for vertex programs: 16 * Number of boolean constants for vertex programs: 16 * Fragment programs: yes * Number of floating-point constants for fragment programs: 224 * Number of integer constants for fragment programs: 16 * Number of boolean constants for fragment programs: 16 * Geometry programs: no * Number of floating-point constants for geometry programs: 32 * Number of integer constants for geometry programs: 97 * Number of boolean constants for geometry programs: 32 * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 * Texture Compression: yes - DXT: yes - VTC: no - PVRTC: no * Scissor Rectangle: yes * Hardware Occlusion Query: yes * User clip planes: yes * VET_UBYTE4 vertex element type: yes * Infinite far plane projection: yes * Hardware render-to-texture: yes * Floating point textures: yes * Non-power-of-two textures: yes * Volume textures: yes * Multiple Render Targets: 4 - With different bit depths: no * Point Sprites: yes * Extended point parameters: yes * Max Point Size: 10 * Vertex texture fetch: yes * Number of world matrices: 0 * Number of texture units: 8 * Stencil buffer depth: 8 * Number of vertex blend matrices: 0 - Max vertex textures: 4 - Vertex textures shared: no * Render to Vertex Buffer : no * DirectX per stage constants: no DefaultWorkQueue('Root') initialising on thread main. Particle Renderer Type 'billboard' registered fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. SceneManagerFactory for type 'OctreeSceneManager' registered. SceneManagerFactory for type 'TerrainSceneManager' registered. CreateViewports AspectRatio message - 2560 x 1440 CreateViewports AspectRatio message AR - 1.77778 Initialising resource group Shaders Parsing scripts for resource group Shaders Parsing script shaders.program Parsing script StdQuad_vp.program Parsing script Bloom.material fixme:d3d9:Direct3DShaderValidatorCreate9 stub Parsing script Bloom2.material Parsing script hdr.material Finished parsing scripts for resource group Shaders fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Creating resource group MEDIA/UI/HUD/SCHEMES/ Added resource location 'MEDIA/UI/HUD/SCHEMES/' of type 'PAK' to resource group 'MEDIA/UI/HUD/SCHEMES/' Initialising resource group MEDIA/UI/HUD/SCHEMES/ Parsing scripts for resource group MEDIA/UI/HUD/SCHEMES/ Finished parsing scripts for resource group MEDIA/UI/HUD/SCHEMES/ Compressing memory size is: 197938 Creating resource group MEDIA/UI/HUD/ Added resource location 'MEDIA/UI/HUD/' of type 'PAK' to resource group 'MEDIA/UI/HUD/' Initialising resource group MEDIA/UI/HUD/ Parsing scripts for resource group MEDIA/UI/HUD/ Finished parsing scripts for resource group MEDIA/UI/HUD/ Creating resource group MEDIA/MODELS/PRIMITIVES/ Added resource location 'MEDIA/MODELS/PRIMITIVES/' of type 'PAK' to resource group 'MEDIA/MODELS/PRIMITIVES/' Initialising resource group MEDIA/MODELS/PRIMITIVES/ Parsing scripts for resource group MEDIA/MODELS/PRIMITIVES/ Parsing script MEDIA/MODELS/PRIMITIVES/ARROW.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/BOSS_NODE.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/BOX.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/CONE.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/CYLINDER.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/ITEM_NODE.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/MARKER.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/PLANE.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/ROTATION_QUARTER.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/ROTATION_RING.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/SPHERE.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/TORUS.MATERIAL Parsing script MEDIA/MODELS/PRIMITIVES/TREADMILL.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/PRIMITIVES/ Mesh: Loading MEDIA/MODELS/PRIMITIVES/BOX.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. GAMEUI AspectRatio message - 2560 x 1440 GAMEUI AspectRatio message AR - 1.77778 Total sounds loaded: 1 Total sounds loaded: 2 Total sounds loaded: 3 Total sounds loaded: 4 fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/shadowfade.dds' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/lantern.dds' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/outdoorlanternnight.dds' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/lightmask.dds' with 2147483647 mip map levels Creating resource group MEDIA/LEVELSETS/PAPERDOLL/ Added resource location 'MEDIA/LEVELSETS/PAPERDOLL/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PAPERDOLL/' Initialising resource group MEDIA/LEVELSETS/PAPERDOLL/ Parsing scripts for resource group MEDIA/LEVELSETS/PAPERDOLL/ Parsing script MEDIA/LEVELSETS/PAPERDOLL/PAPERDOLL_FLOOR.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/PAPERDOLL/ Mesh: Loading MEDIA/LEVELSETS/PAPERDOLL/PAPERDOLL_FLOOR.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PAPERDOLL/FLOOR.DDS' with 2147483647 mip map levels Creating resource group MEDIA/UI/LOADING/ Added resource location 'MEDIA/UI/LOADING/' of type 'PAK' to resource group 'MEDIA/UI/LOADING/' Initialising resource group MEDIA/UI/LOADING/ Parsing scripts for resource group MEDIA/UI/LOADING/ Finished parsing scripts for resource group MEDIA/UI/LOADING/ Compressing memory size is: 307195 D3D9 : Loading 2D Texture, image name : 'DARKALCHEMIST.DDS' with 0 mip map levels Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets5.dds' with 0 mip map levels D3D9 : Loading 2D Texture, image name : 'media/ui/loadscreen/loadscreen.dds' with 0 mip map levels D3D9 : Loading 2D Texture, image name : 'media/ui/loadscreen/loadscreen1.dds' with 0 mip map levels D3D9 : Loading 2D Texture, image name : 'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Total sounds loaded: 5 Released sounds : 0 Released sounds : 0 Released sounds : 0 Released sounds : 0 Mesh: Loading MEDIA/MODELS/PRIMITIVES/MARKER.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Logging level template data for media/layouts/MainMenus/MAINMENU_TOWN1_RULES.TEMPLATE Chunk -MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT Creating preset layout # 0 layout # 0 + chunk 0MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT Choosing layout of index 0 Layout Chunk 0 has path MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT Creating resource group MEDIA/LIGHTS/OUTDOOR/ Added resource location 'MEDIA/LIGHTS/OUTDOOR/' of type 'PAK' to resource group 'MEDIA/LIGHTS/OUTDOOR/' Initialising resource group MEDIA/LIGHTS/OUTDOOR/ Parsing scripts for resource group MEDIA/LIGHTS/OUTDOOR/ Parsing script MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE_01.MATERIAL Parsing script MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE_01.MATERIAL Parsing script MEDIA/LIGHTS/OUTDOOR/SHADOW_CIRCLE_01.MATERIAL Finished parsing scripts for resource group MEDIA/LIGHTS/OUTDOOR/ Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_SOFT_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/OUTDOOR/SHADOWS.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_HALF_01.MESH. Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_TREE.MESH. Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_BUSH.MESH. Mesh: Loading MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE.DDS' with 2147483647 mip map levels Creating resource group MEDIA/LIGHTS/CATACOMBS/ Added resource location 'MEDIA/LIGHTS/CATACOMBS/' of type 'PAK' to resource group 'MEDIA/LIGHTS/CATACOMBS/' Initialising resource group MEDIA/LIGHTS/CATACOMBS/ Parsing scripts for resource group MEDIA/LIGHTS/CATACOMBS/ Parsing script MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_01.MATERIAL Parsing script MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRATELIGHT.MATERIAL Finished parsing scripts for resource group MEDIA/LIGHTS/CATACOMBS/ Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRADIENT_03.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/CATACOMBS/LIGHTS_CATACOMBS.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_DISTURBED_01.MESH. Creating resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/ Added resource location 'MEDIA/LIGHTS/CATACOMB_RESKIN_01/' of type 'PAK' to resource group 'MEDIA/LIGHTS/CATACOMB_RESKIN_01/' Initialising resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/ Parsing scripts for resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/ Parsing script MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_CIRCLE_01.MATERIAL Parsing script MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_GRATELIGHT.MATERIAL Finished parsing scripts for resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/ Mesh: Loading MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_HALF_03.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/CATACOMB_RESKIN_01/LIGHTS_CATACOMBS.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRADIENT_04.MESH. Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/ Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/' Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/ Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/ Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_BURNT_SMALL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_DEAD_SMALL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_SNOW_01.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/ Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_01.MESH. Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/cherrytree_small_01.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_TRUNK_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_BRANCH_01.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/IDLE.SKELETON Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/' Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/AIR_GUARDIAN_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/AIR_GUARDIAN_DAMAGED_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ANVIL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BEAM_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BEAM_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BENCH_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BENCH_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARDS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARD_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARD_LARGE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BUCKET_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BUCKET_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CART_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CAULDRON_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_COOKINGTRIPOD_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CRATE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_DOOR_BARRICADE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_DOOR_BARRICADE_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ELEVATOR_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_HAMMER_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PICKAXE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PLATFORM_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PRONGS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_RAILING_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_05.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_LARGE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SHOVEL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORTBEAMS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORTBEAMS_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORT_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_BROKEN_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_CORNER_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_CROSS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_END_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_END_BROKEN_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_STRAIGHT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_T_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TROUGH_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TROUGH_WATER_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_REINFORCEMENT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_REINFORCEMENT_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_TORCH_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_ARM_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_ARM_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARREL_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_01_DESTROYED.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_02_DESTROYED.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_03_DESTROYED.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_04_DESTROYED.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_DESTROYED_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_DESTROYED_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BRAZIER_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_DEAD_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_LAMP_DAMAGED_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_LAMP_DAMAGED_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_SIGN_DAMAGED_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_DEAD_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_05.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CANDLE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_DESTROYED_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_DESTROYED_BURNT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATACOMBS_ENTRANCE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAULDRON_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAVE_ENTRANCE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAVE_ENTRANCE_01_COLLISION.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01_MULTI.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_BURNT_01_MULTI.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_DEAD_01_MULTI.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_GOBLET_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_POTION_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_SCARECROW_05.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_05.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_06.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_07.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_08.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_CASKET_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_CASKET_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_WELL_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHGRAVEYARD_ARCH_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FACE_STATUE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FIRE_GUARDIAN_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FIRE_GUARDIAN_DAMAGED_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_PATCH_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GOBLIN_HUTS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GOBLIN_HUTS_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_DEAD_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_05.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_06.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_07.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_08.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_09.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HOUSE_01_BOTTOM.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HOUSE_01_TOP.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_DOOR_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_DOOR_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_GATE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_GATE_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_MAUSOLEUM_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_STRAIGHT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/INN.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/INN_COLLISION.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_05.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_06.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MEAT_RACK_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MOD_BUILDING_01_A.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MOD_BUILDING_DAMAGED_01_A.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MUSHROOMS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKWALL_STRAIGHT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_CARCASS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_05.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_06.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_07.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_08.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_SPLAT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_HOLE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_TREE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STAIR_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_BRIDGE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_LOG_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_POST_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_TENT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURM_TOTEM_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURM_TOTEM_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TREE_01_BLENDER.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TREE_02_BLENDER.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_DEAD_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/UNDOING_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_BURNT_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATER_GUARDIAN_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATER_GUARDIAN_DAMAGED_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_04.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_05.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WELL_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_A.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_B.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_C.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_D.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_02.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOOD_GUARDIAN_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOOD_GUARDIAN_DAMAGED_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/Z1_VANQUISHER_TENT_01.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01_COLLISION.MESH. Creating resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/ Added resource location 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/' Initialising resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/PETAL_5X4.DDS' with 2147483647 mip map levels Creating resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/ Added resource location 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/' Initialising resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/ Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/ Parsing script MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/ Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.MESH. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/building_01_lantern.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_TOP_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.SKELETON Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/IDLE.SKELETON Creating resource group MEDIA/PARTICLES/TEXTURES/SMOKE/ Added resource location 'MEDIA/PARTICLES/TEXTURES/SMOKE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/SMOKE/' Initialising resource group MEDIA/PARTICLES/TEXTURES/SMOKE/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SMOKE/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SMOKE/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/FIREBALLCUTOUT.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8_ADDITIVE.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/ Added resource location 'MEDIA/PARTICLES/TEXTURES/PARTICLE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/PARTICLE/' Initialising resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/SPARKORANGE.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAMELICKS3X2CUTOUT.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/TORCHANIM_JEFF.DDS' with 2147483647 mip map levels Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/ Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/' Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/ Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/ Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_BURNT_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_DEAD_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_SNOW_01.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/ Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_01.MESH. Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/cherrytree_01.skeleton fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/IDLE.SKELETON Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01_COLLISION.MESH. Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/ Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/' Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/ Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/ Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_BURNT_SMALL_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_DEAD_SMALL_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_SNOW_03.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/ Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_03.MESH. Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/cherrytree_small_03.skeleton fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/IDLE.SKELETON Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03_COLLISION.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_02.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_02_COLLISION.MESH. Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/ Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/' Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/ Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/ Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_DEAD_03.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_SNOW_03.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/ Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_03.MESH. Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/cherrytree_03.skeleton fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/IDLE.SKELETON Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03_COLLISION.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_02.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_02_COLLISION.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01.MESH. Creating resource group MEDIA/MODELS/WEAPON_RACK/ Added resource location 'MEDIA/MODELS/WEAPON_RACK/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPON_RACK/' Initialising resource group MEDIA/MODELS/WEAPON_RACK/ Parsing scripts for resource group MEDIA/MODELS/WEAPON_RACK/ Parsing script MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/WEAPON_RACK/ Mesh: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.MESH. Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/weapon_rack.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/IDLE.SKELETON Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/OPENING.SKELETON Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.SKELETON Mesh: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK_COLLISION.MESH. Total sounds loaded: 6 D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHT.DDS' with 2147483647 mip map levels Total sounds loaded: 7 Total sounds loaded: 8 Total sounds loaded: 9 Total sounds loaded: 10 Total sounds loaded: 11 Creating resource group MEDIA/PARTICLES/MODELS/ Added resource location 'MEDIA/PARTICLES/MODELS/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/' Initialising resource group MEDIA/PARTICLES/MODELS/ Parsing scripts for resource group MEDIA/PARTICLES/MODELS/ Parsing script MEDIA/PARTICLES/MODELS/DISC.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/DISC_02.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/DISC_03.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE_02.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE_03.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/HALF_TORUS.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/OBLONG_SPHERE.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/RING.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/SQUASHED_SPHERE.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/TAPERED_RING.MATERIAL Parsing script MEDIA/PARTICLES/MODELS/TAPERED_RING_02.MATERIAL Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/ Mesh: Loading MEDIA/PARTICLES/MODELS/TAPERED_RING.MESH. Creating resource group MEDIA/LEVELSETS/PROPS/GENERIC/ Added resource location 'MEDIA/LEVELSETS/PROPS/GENERIC/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/GENERIC/' Initialising resource group MEDIA/LEVELSETS/PROPS/GENERIC/ Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/GENERIC/ Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/BOX_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.MATERIAL Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_ROCK_01.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/GENERIC/ Mesh: Loading MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01_ILLUM.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/GLOW/ Added resource location 'MEDIA/PARTICLES/TEXTURES/GLOW/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/GLOW/' Initialising resource group MEDIA/PARTICLES/TEXTURES/GLOW/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/GLOW/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/GLOW/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_AURA.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/TRAIL/ Added resource location 'MEDIA/PARTICLES/TEXTURES/TRAIL/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/TRAIL/' Initialising resource group MEDIA/PARTICLES/TEXTURES/TRAIL/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/TRAIL/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/TRAIL/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/DARTTRAIL2.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/VEIN/ Added resource location 'MEDIA/PARTICLES/TEXTURES/VEIN/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/VEIN/' Initialising resource group MEDIA/PARTICLES/TEXTURES/VEIN/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/VEIN/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/VEIN/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN15.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/RING/ Added resource location 'MEDIA/PARTICLES/TEXTURES/RING/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/RING/' Initialising resource group MEDIA/PARTICLES/TEXTURES/RING/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RING/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RING/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE011.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/GLOWSMOKE_BLUE.DDS' with 2147483647 mip map levels Creating resource group MEDIA/MODELS/ Added resource location 'MEDIA/MODELS/' of type 'PAK' to resource group 'MEDIA/MODELS/' Initialising resource group MEDIA/MODELS/ Parsing scripts for resource group MEDIA/MODELS/ Finished parsing scripts for resource group MEDIA/MODELS/ Mesh: Loading MEDIA/MODELS/COLLIDER.MESH. Creating resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/ Added resource location 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/' of type 'PAK' to resource group 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/' Initialising resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/ Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/ Parsing script MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/ Mesh: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MESH. Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/Grand_Regent.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/NPC_GRANDREGENT.DDS' with 2147483647 mip map levels WARNING: the mesh 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/FIDGET1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/IDLE.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.SKELETON Creating resource group MEDIA/MODELS/NPCS/EST_F/ Added resource location 'MEDIA/MODELS/NPCS/EST_F/' of type 'PAK' to resource group 'MEDIA/MODELS/NPCS/EST_F/' Initialising resource group MEDIA/MODELS/NPCS/EST_F/ Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_F/ Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_02.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_03.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_04.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_05.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/NPCS/EST_F/ Mesh: Loading MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MESH. Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/NPC_EsF_town_01.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.DDS' with 2147483647 mip map levels WARNING: the mesh 'MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/DIE1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_ALERT_DIE1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_DIE1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_TOWN1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_TOWN2.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED2.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED3.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/IDLE.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/RUN.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/WALK.SKELETON Creating resource group MEDIA/MODELS/NPCS/EST_M/ Added resource location 'MEDIA/MODELS/NPCS/EST_M/' of type 'PAK' to resource group 'MEDIA/MODELS/NPCS/EST_M/' Initialising resource group MEDIA/MODELS/NPCS/EST_M/ Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/ Parsing script MEDIA/MODELS/NPCS/EST_M/EST_M.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_02.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_03.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_04.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_05.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_06.MATERIAL Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_07.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/ Mesh: Loading MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/NPC_EsM_town_01.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.DDS' with 2147483647 mip map levels WARNING: the mesh 'MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/DIE1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/DIE2.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_DIE1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_SACRIFICE1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_TIEDUP1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT1_GRAVE.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT1_WAGON.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT2_WAGON.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_DIE1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_SACRIFICE1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TIEDUP1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TOWN1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TOWN2.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_WOUNDED_SIT1.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE1_GRAVE.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE1_WAGON.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE2_WAGON.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/IDLE.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/IDLE_TIEDUP_STANDING.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/RUN.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/SPAWN_THING.SKELETON Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/WALK.SKELETON Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_03.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_06.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_09.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_05.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SHRUBS_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_04.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_06.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_05.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_01.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_07.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_06.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_04.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_03.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_02.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_08.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_MUSHROOMS_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.DDS' with 2147483647 mip map levels Creating resource group MEDIA/LEVELSETS/Z1TUNDRA/ Added resource location 'MEDIA/LEVELSETS/Z1TUNDRA/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TUNDRA/' Initialising resource group MEDIA/LEVELSETS/Z1TUNDRA/ Parsing scripts for resource group MEDIA/LEVELSETS/Z1TUNDRA/ Parsing script MEDIA/LEVELSETS/Z1TUNDRA/PAVERS_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRAWAVE.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_FLOOR_COBBLE_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_FLOOR_COBBLE_01_NOSHADOW.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATER.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_LITTLE_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_SPALSH_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WAVEWALL_OVAL_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TUNDRA/ZONE01.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TUNDRA/ Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/MINIBERM_02.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/MINIBERMS.DDS' with 2147483647 mip map levels Creating resource group MEDIA/LEVELSETS/Z1TOWN/ Added resource location 'MEDIA/LEVELSETS/Z1TOWN/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/' Initialising resource group MEDIA/LEVELSETS/Z1TOWN/ Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/ Parsing script MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_01.MATERIAL Parsing script MEDIA/LEVELSETS/Z1TOWN/Z1TOWN.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/ Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_01.MESH. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/city_plaza_crystals_01.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_07.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_07_GLOW.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_IDLE.SKELETON Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/RUG_SMALL.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_CLOTH_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_02.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BONES_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_05.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/WEAPONBOX_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_BOOTH_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_TOP_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_TOP_02.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/SHOP_PILLAR_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_02.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_02.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SHOVEL_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PROPS_02.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CAULDRON_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PROPS_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_02.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/STONE_02.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PICKAXE_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PRONGS_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_SIDEAWNING.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_04.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/STONE_04.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCK_04.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKS_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_05.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_BUNTING.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ANVIL_01.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_02.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_PATCH_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_HAMMER_01.MESH. Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/GRASS_FLOOR_01.MESH. Compressing memory size is: 519280 D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_TUNDRA01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_SPALSH_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPLASH_MASK_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPLASH_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BASE_MASK_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BASE_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPRAY_MASK_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPRAY_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/CIRCLEWAKE.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WAVE.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WAVEMASK.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WAVEWALL_BASE.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_TOPCAP.MESH. Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_MASK_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_MASK_02.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCK_03.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/RUG_LARGE.MESH. Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATER.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_BASE_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_RIPPLES.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_ENV_SPEC.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_WAVES.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/STONE_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_02.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/TURRENT_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/TURRENT_TOP_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/PALACE_BASE_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_04.MESH. Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_STAUES_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_08.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_03.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/STONE_03.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01.MESH. Creating resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/ Added resource location 'MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/' Initialising resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/ Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/ Parsing script MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/ Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.MESH. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/hanging_plant.skeleton fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.SKELETON Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/IDLE.SKELETON Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_03.MESH. Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/BERM_MESA_2.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/Z1_ROCKPLUNGE.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_EDGE01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_TUNDRAFRINGE01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_TOP_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_03.MESH. Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_01.MESH. Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/ZONE01_RIDGE01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_RIDGE01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_03.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_04.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/BERM_PROMONTORY_1.MESH. Creating resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/ Added resource location 'MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/' Initialising resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/ Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/ Parsing script MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/ Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/palace_01_cloth.skeleton fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/IDLE.SKELETON Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.SKELETON Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/PALACE_TOP_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/PALACE_BORDER_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_02.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_03.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_04.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_05.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_06.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_09.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_11.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_10.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_ROAD_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/ESTHERIAN_CITY_TELEPORTER_01.DDS' with 2147483647 mip map levels Creating resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ Added resource location 'MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/' Initialising resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ Parsing script MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.MATERIAL Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.MESH. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/round_01_cloth.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z1TOWN/ROUND_01.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/IDLE.SKELETON Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.SKELETON Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01.MESH. Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_ROCKS_01.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.DDS' with 2147483647 mip map levels Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_AWNING.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_01.MESH. Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_06.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/PILLARGLOWSOFT.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/YELLOWFUZZ.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/STONELANTERN.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/ Added resource location 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/' Initialising resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/LINESGLOW_ADDITIVE.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/FLASH/ Added resource location 'MEDIA/PARTICLES/TEXTURES/FLASH/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/FLASH/' Initialising resource group MEDIA/PARTICLES/TEXTURES/FLASH/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/FLASH/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/FLASH/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH03.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH02.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_SOFT.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/CONTRASTSMOKE.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/FOGBANK.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/RAY/ Added resource location 'MEDIA/PARTICLES/TEXTURES/RAY/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/RAY/' Initialising resource group MEDIA/PARTICLES/TEXTURES/RAY/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RAY/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RAY/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY21_CONTRAST.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/DROPS.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/MIST_ALPHA.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/DRIPS.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/DIFFUSESHOCKWAVETHIN.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Creating resource group MEDIA/SKYBOXES/TOWN/ Added resource location 'MEDIA/SKYBOXES/TOWN/' of type 'PAK' to resource group 'MEDIA/SKYBOXES/TOWN/' Initialising resource group MEDIA/SKYBOXES/TOWN/ Parsing scripts for resource group MEDIA/SKYBOXES/TOWN/ Parsing script MEDIA/SKYBOXES/TOWN/TOWN_SKY.MATERIAL Finished parsing scripts for resource group MEDIA/SKYBOXES/TOWN/ Mesh: Loading MEDIA/SKYBOXES/TOWN/TOWN_SKY.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/SKYBOXES/TOWN/TOWN_SKYBOX.DDS' with 2147483647 mip map levels Total sounds loaded: 12 Total sounds loaded: 13 D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/FLARE5_ADDITIVE.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLY2X2.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/CLOUDS_2X2.DDS' with 2147483647 mip map levels Creating resource group MEDIA/PARTICLES/TEXTURES/OBJECT/ Added resource location 'MEDIA/PARTICLES/TEXTURES/OBJECT/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/OBJECT/' Initialising resource group MEDIA/PARTICLES/TEXTURES/OBJECT/ Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/OBJECT/ Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/OBJECT/ D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/HAWK.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/THINCLOUDS.DDS' with 2147483647 mip map levels ----------------------DUNGEON DEPTH 0 LOADING-------------------- NAME: BAKE COLLISION TIME TOTAL TIME: 0.051837 AVG TIME: 0.051837 CREATED: 1 NAME: BAKE TIME TOTAL TIME: 0.025787 AVG TIME: 0.025787 CREATED: 1 NAME: TIME TO ADD CREEPS TOTAL TIME: 2.8e-005 AVG TIME: 2.8e-005 CREATED: 1 NAME: TIME TO ADD NPCS TOTAL TIME: 0.004538 AVG TIME: 0.002269 CREATED: 2 NAME: TIME TO CLEAR OUT PIECES TOTAL TIME: 0.001146 AVG TIME: 0.001146 CREATED: 1 NAME: TIME TO FIND PARTICLES TOTAL TIME: 0.000145 AVG TIME: 0.000145 CREATED: 1 NAME: TIME TO PARSE LAYOUTS TOTAL TIME: 3.22063 AVG TIME: 3.22063 CREATED: 1 NAME: TIME TO PARSE PROPERTY NODES TOTAL TIME: 0.000135 AVG TIME: 0.000135 CREATED: 1 ----------------------END DUNGEON DEPTH 0 LOADING-------------------- TOTAL TIME :3.36748 Creating resource group MEDIA/MODELS/PCS/HUM_M/ Added resource location 'MEDIA/MODELS/PCS/HUM_M/' of type 'PAK' to resource group 'MEDIA/MODELS/PCS/HUM_M/' Initialising resource group MEDIA/MODELS/PCS/HUM_M/ Parsing scripts for resource group MEDIA/MODELS/PCS/HUM_M/ Parsing script MEDIA/MODELS/PCS/HUM_M/HUM_M.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/PCS/HUM_M/ Mesh: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.MESH. Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/Hum_M.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PCS/HUM_M/FACE1.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD4.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD5.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD6.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD7.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK4.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK5.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK6.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CANNON1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_2HAXE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_2HSWORD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_BOW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_CANNON.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_CROSSBOW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_MELEE_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_PISTOL_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_POLEARM.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RFIST.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RIFLE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RSLASH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RWAND.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_SHIELD_MELEE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_SHIELD_RANGED.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_STAFF.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_WAND_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BLOWKISS.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BOW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BREAKDANCE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BURP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_COUGH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_DANCE1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_FACEPALM.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_GUITAR.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_GUNSHOW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_LAUGH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SALUTE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SLAP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SLOWCLAP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_TAUNT1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_WAVE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_Y-U-NO.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_BITE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CAST.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CATCH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CAUGHT.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_IDLE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FIST_DW1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HIT1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HIT2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_2HAXE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_2HSWORD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_BOW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_CANNON.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_CROSSBOW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_DAG_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_FIST_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_LPISTOL.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_MELEE_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_MELEE_SHIELD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_PISTOL_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_POLEARM.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RANGED_SHIELD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RFIST.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RIFLE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RPISTOL.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RSLASH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RWAND.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_SHIELD_MELEE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_SHIELD_RANGED.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_STAFF.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_UNARMED.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_WAND_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LFIST1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LFIST2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LFIST3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LPISTOL1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LPISTOL2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LSLASH1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LSLASH2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LSLASH3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LSLASH4.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LWAND1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LWAND2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_BERSERKER.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_EMBERMAGE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_ENGINEER.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_OUTLANDER.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MELEE_DW1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/PISTOL_DW1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/PISTOL_DW2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM4.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RFIST1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RFIST2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RIFLE1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RIFLE2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RIFLE3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RPISTOL1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RPISTOL2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RSLASH1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RSLASH2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RSLASH3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_2HAXE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_2HSWORD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_BOW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_CANNON.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_CROSSBOW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_FIST_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_MELEE_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_MELEE_SHIELD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_PISTOL_DW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_POLEARM.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_RANGED_SHIELD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_RIFLE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_STAFF.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_UNARMED.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RWAND1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RWAND2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_1H_EMBER_HAMMER.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_1H_HAMMERTIME.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ABSORB.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_RWAND_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_RWAND_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_STAFF_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_STAFF_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_WAND_DW_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_WAND_DW_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BIGSLASH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BREATH_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BREATH_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_CLAW_DASH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_DART_FAN.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_DEATH_SPIRAL.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_EMBER_HAMMER.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_EMBER_QUAKE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FIREMACE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FORCEFIELD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FROSTBURST.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FUSSILADE_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FUSSILADE_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_AOE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_BUFF.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_END.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_THROW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_DASH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_LEAP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_SWIPE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_THROW.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GUTPUNCH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_HAMMERTIME.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_HOWL.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICE_SHIELD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICE_WAVE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICY_BLAST.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_INFERNAL_BLAST.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_LIGHTNING_STORM.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MOON.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_NORTHERN_RAGE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ONSLAUGHT.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_OVERDRIVE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_OVERLOAD.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_PHANTOM_FLIP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_PRISMATIC_BOLT.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_BOW_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_BOW_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RIFLE_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RIFLE_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RPISTOL_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RPISTOL_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SHADOWLEAP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SHIELDBASH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SLASH.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SLAUGHTER.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_TELEPORT.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THROW_FIREBOMB.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THROW_HATCHET.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THUNDER_HAMMER.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_TORNADO.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_END.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_LOOP.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_START.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WHIRLWIND.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WOLFSHADE.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ZOMBIE_DUST.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF1.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF2.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF3.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF4.SKELETON Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/WAND_DW1.SKELETON Creating resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/ Added resource location 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/' of type 'PAK' to resource group 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/' Initialising resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/ Parsing scripts for resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/ Parsing script MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUF_ENGINEER_01.MATERIAL Parsing script MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUM_ENGINEER_01.MATERIAL Finished parsing scripts for resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/ Mesh: Loading MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUM_ENGINEER_01.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HuM_Engineer_01.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/NULL_01.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HU_ENG_01_XTRA.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Creating resource group MEDIA/WARDROBE/HUMAN/ Added resource location 'MEDIA/WARDROBE/HUMAN/' of type 'PAK' to resource group 'MEDIA/WARDROBE/HUMAN/' Initialising resource group MEDIA/WARDROBE/HUMAN/ Parsing scripts for resource group MEDIA/WARDROBE/HUMAN/ Parsing script MEDIA/WARDROBE/HUMAN/FEMALE_HAIR1.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HAIR1.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER01.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER02.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER03.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS01.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS02.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS03.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS04.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG01.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG02.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG03.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG04.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN01.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN02.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN03.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN04.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER01.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER02.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER03.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER04.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS01.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG01.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG01A.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG03.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG04.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN02.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN03.MATERIAL Parsing script MEDIA/WARDROBE/HUMAN/HUM_TEST_HEAD.MATERIAL Finished parsing scripts for resource group MEDIA/WARDROBE/HUMAN/ Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH. Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_cas03.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/NULL_01.DDS' with 2147483647 mip map levels WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_eng02a.skeleton WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Creating resource group MEDIA/WARDROBE/ENGINEER/ Added resource location 'MEDIA/WARDROBE/ENGINEER/' of type 'PAK' to resource group 'MEDIA/WARDROBE/ENGINEER/' Initialising resource group MEDIA/WARDROBE/ENGINEER/ Parsing scripts for resource group MEDIA/WARDROBE/ENGINEER/ Parsing script MEDIA/WARDROBE/ENGINEER/BACKPACK.MATERIAL Parsing script MEDIA/WARDROBE/ENGINEER/BACKPACK_F.MATERIAL Finished parsing scripts for resource group MEDIA/WARDROBE/ENGINEER/ Mesh: Loading MEDIA/WARDROBE/ENGINEER/BACKPACK.MESH. Skeleton: Loading MEDIA/WARDROBE/ENGINEER/backpack.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/ENGINEER/ENG_BACKPACK.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/ENGINEER/ENG_BACKPACK_GLO.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/HAIR01_WHITE.DDS' with 2147483647 mip map levels Total sounds loaded: 14 Total sounds loaded: 15 Total sounds loaded: 16 Total sounds loaded: 17 Total sounds loaded: 18 Total sounds loaded: 19 Total sounds loaded: 20 Total sounds loaded: 21 Total sounds loaded: 22 Total sounds loaded: 23 Total sounds loaded: 24 Total sounds loaded: 25 Total sounds loaded: 26 Total sounds loaded: 27 Total sounds loaded: 28 Total sounds loaded: 29 Total sounds loaded: 30 Total sounds loaded: 31 Total sounds loaded: 32 Total sounds loaded: 33 Total sounds loaded: 34 Total sounds loaded: 35 Total sounds loaded: 36 Total sounds loaded: 37 Total sounds loaded: 38 Total sounds loaded: 39 Total sounds loaded: 40 Total sounds loaded: 41 Total sounds loaded: 42 Total sounds loaded: 43 Total sounds loaded: 44 Total sounds loaded: 45 Total sounds loaded: 46 Total sounds loaded: 47 Total sounds loaded: 48 Total sounds loaded: 49 Total sounds loaded: 50 Total sounds loaded: 51 Total sounds loaded: 52 Total sounds loaded: 53 Total sounds loaded: 54 Total sounds loaded: 55 Total sounds loaded: 56 Total sounds loaded: 57 Total sounds loaded: 58 Total sounds loaded: 59 Total sounds loaded: 60 Total sounds loaded: 61 Total sounds loaded: 62 Total sounds loaded: 63 Total sounds loaded: 64 Total sounds loaded: 65 Total sounds loaded: 66 Total sounds loaded: 67 Total sounds loaded: 68 Total sounds loaded: 69 Total sounds loaded: 70 Total sounds loaded: 71 Total sounds loaded: 72 Total sounds loaded: 73 Total sounds loaded: 74 Total sounds loaded: 75 Total sounds loaded: 76 Total sounds loaded: 77 Total sounds loaded: 78 Total sounds loaded: 79 Total sounds loaded: 80 Total sounds loaded: 81 Total sounds loaded: 82 Total sounds loaded: 83 Total sounds loaded: 84 Total sounds loaded: 85 Total sounds loaded: 86 Total sounds loaded: 87 Total sounds loaded: 88 Total sounds loaded: 89 Total sounds loaded: 90 SoundManager::CreateSound could not load sound 'media/sounds/skill/moon.wav' FMOD Error:File not found. Total sounds loaded: 91 Total sounds loaded: 92 Total sounds loaded: 93 Total sounds loaded: 94 Total sounds loaded: 95 Total sounds loaded: 96 Total sounds loaded: 97 Total sounds loaded: 98 Total sounds loaded: 99 Total sounds loaded: 100 Total sounds loaded: 101 Total sounds loaded: 102 Total sounds loaded: 103 Total sounds loaded: 104 Total sounds loaded: 105 Total sounds loaded: 106 Total sounds loaded: 107 Total sounds loaded: 108 Total sounds loaded: 109 Total sounds loaded: 110 Total sounds loaded: 111 Total sounds loaded: 112 Total sounds loaded: 113 Total sounds loaded: 114 Total sounds loaded: 115 Total sounds loaded: 116 Total sounds loaded: 117 Total sounds loaded: 118 Total sounds loaded: 119 Total sounds loaded: 120 Total sounds loaded: 121 Total sounds loaded: 122 Total sounds loaded: 123 Total sounds loaded: 124 Total sounds loaded: 125 Total sounds loaded: 126 Total sounds loaded: 127 Total sounds loaded: 128 Total sounds loaded: 129 Total sounds loaded: 130 Total sounds loaded: 131 Total sounds loaded: 132 Total sounds loaded: 133 Total sounds loaded: 134 Total sounds loaded: 135 Total sounds loaded: 136 Total sounds loaded: 137 Total sounds loaded: 138 Total sounds loaded: 139 Total sounds loaded: 140 Total sounds loaded: 141 Total sounds loaded: 142 Total sounds loaded: 143 Total sounds loaded: 144 Total sounds loaded: 145 Total sounds loaded: 146 Total sounds loaded: 147 Total sounds loaded: 148 Total sounds loaded: 149 Total sounds loaded: 150 Total sounds loaded: 151 Total sounds loaded: 152 Total sounds loaded: 153 Total sounds loaded: 154 Total sounds loaded: 155 Total sounds loaded: 156 Total sounds loaded: 157 Total sounds loaded: 158 Total sounds loaded: 159 Total sounds loaded: 160 Total sounds loaded: 161 Total sounds loaded: 162 Total sounds loaded: 163 Total sounds loaded: 164 Total sounds loaded: 165 Total sounds loaded: 166 Total sounds loaded: 167 Total sounds loaded: 168 Total sounds loaded: 169 Total sounds loaded: 170 Total sounds loaded: 171 Total sounds loaded: 172 Total sounds loaded: 173 Total sounds loaded: 174 Total sounds loaded: 175 Total sounds loaded: 176 Total sounds loaded: 177 Total sounds loaded: 178 Total sounds loaded: 179 Total sounds loaded: 180 Total sounds loaded: 181 Total sounds loaded: 182 Total sounds loaded: 183 Total sounds loaded: 184 Total sounds loaded: 185 Total sounds loaded: 186 Total sounds loaded: 187 Total sounds loaded: 188 Total sounds loaded: 189 Total sounds loaded: 190 Total sounds loaded: 191 Total sounds loaded: 192 Total sounds loaded: 193 Total sounds loaded: 194 Total sounds loaded: 195 Total sounds loaded: 196 Total sounds loaded: 197 Total sounds loaded: 198 Total sounds loaded: 199 Total sounds loaded: 200 Total sounds loaded: 201 Total sounds loaded: 202 Total sounds loaded: 203 Total sounds loaded: 204 Total sounds loaded: 205 Total sounds loaded: 206 Total sounds loaded: 207 Total sounds loaded: 208 Total sounds loaded: 209 Total sounds loaded: 210 Total sounds loaded: 211 Total sounds loaded: 212 Total sounds loaded: 213 Total sounds loaded: 214 Total sounds loaded: 215 Total sounds loaded: 216 Total sounds loaded: 217 Total sounds loaded: 218 Total sounds loaded: 219 Total sounds loaded: 220 Total sounds loaded: 221 Total sounds loaded: 222 Total sounds loaded: 223 Total sounds loaded: 224 Total sounds loaded: 225 Total sounds loaded: 226 Total sounds loaded: 227 Total sounds loaded: 228 Total sounds loaded: 229 Total sounds loaded: 230 Total sounds loaded: 231 Total sounds loaded: 232 Total sounds loaded: 233 Total sounds loaded: 234 Total sounds loaded: 235 Total sounds loaded: 236 Total sounds loaded: 237 Total sounds loaded: 238 Total sounds loaded: 239 Total sounds loaded: 240 Total sounds loaded: 241 Total sounds loaded: 242 Total sounds loaded: 243 Total sounds loaded: 244 Total sounds loaded: 245 Total sounds loaded: 246 Total sounds loaded: 247 Total sounds loaded: 248 Total sounds loaded: 249 Total sounds loaded: 250 Total sounds loaded: 251 Total sounds loaded: 252 Total sounds loaded: 253 Total sounds loaded: 254 Total sounds loaded: 255 Total sounds loaded: 256 Total sounds loaded: 257 Total sounds loaded: 258 Total sounds loaded: 259 Total sounds loaded: 260 Total sounds loaded: 261 Total sounds loaded: 262 Total sounds loaded: 263 Total sounds loaded: 264 Total sounds loaded: 265 Total sounds loaded: 266 Total sounds loaded: 267 Total sounds loaded: 268 Total sounds loaded: 269 Total sounds loaded: 270 Total sounds loaded: 271 Creating resource group MEDIA/MODELS/FISHINGPOLE/ Added resource location 'MEDIA/MODELS/FISHINGPOLE/' of type 'PAK' to resource group 'MEDIA/MODELS/FISHINGPOLE/' Initialising resource group MEDIA/MODELS/FISHINGPOLE/ Parsing scripts for resource group MEDIA/MODELS/FISHINGPOLE/ Parsing script MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/FISHINGPOLE/ Mesh: Loading MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISHINGPOLE/FISHING_ROD.DDS' with 2147483647 mip map levels Creating resource group MEDIA/MODELS/FISH/ Added resource location 'MEDIA/MODELS/FISH/' of type 'PAK' to resource group 'MEDIA/MODELS/FISH/' Initialising resource group MEDIA/MODELS/FISH/ Parsing scripts for resource group MEDIA/MODELS/FISH/ Parsing script MEDIA/MODELS/FISH/FISH.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/FISH/ Mesh: Loading MEDIA/MODELS/FISH/FISH.MESH. Skeleton: Loading MEDIA/MODELS/FISH/fish.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISH/FISH.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/MODELS/FISH/IDLE.SKELETON Total sounds loaded: 272 Total sounds loaded: 273 Total sounds loaded: 274 Creating resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/ Added resource location 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/' Initialising resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/ Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/ Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER01.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER02.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER03.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER04.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER05.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER06.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER08.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER09.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER10.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER11.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER12.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER13.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER14.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER15.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER16.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER17.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF01.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF02.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_TROLL01.MATERIAL Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATWRENCH01.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/ Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.MESH. D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.DDS' with 2147483647 mip map levels D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/XING6.DDS' with 2147483647 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Total sounds loaded: 275 Total sounds loaded: 276 Total sounds loaded: 277 Total sounds loaded: 278 Total sounds loaded: 279 Total sounds loaded: 280 Total sounds loaded: 281 fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Creating resource group MEDIA/MODELS/PETS/FERRET/ Added resource location 'MEDIA/MODELS/PETS/FERRET/' of type 'PAK' to resource group 'MEDIA/MODELS/PETS/FERRET/' Initialising resource group MEDIA/MODELS/PETS/FERRET/ Parsing scripts for resource group MEDIA/MODELS/PETS/FERRET/ Parsing script MEDIA/MODELS/PETS/FERRET/FERRET.MATERIAL Finished parsing scripts for resource group MEDIA/MODELS/PETS/FERRET/ Mesh: Loading MEDIA/MODELS/PETS/FERRET/FERRET.MESH. Skeleton: Loading MEDIA/MODELS/PETS/FERRET/Ferret.skeleton D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PETS/FERRET/WEASEL_PET.DDS' with 2147483647 mip map levels WARNING: the mesh 'MEDIA/MODELS/PETS/FERRET/FERRET.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Skeleton: Loading MEDIA/MODELS/PETS/FERRET/ATTACK1.SKELETON Skeleton: Loading MEDIA/MODELS/PETS/FERRET/ATTACK2.SKELETON Skeleton: Loading MEDIA/MODELS/PETS/FERRET/FIDGET1.SKELETON Skeleton: Loading MEDIA/MODELS/PETS/FERRET/HIT.SKELETON Skeleton: Loading MEDIA/MODELS/PETS/FERRET/IDLE.SKELETON Skeleton: Loading MEDIA/MODELS/PETS/FERRET/RUN.SKELETON Skeleton: Loading MEDIA/MODELS/PETS/FERRET/WALK.SKELETON Total sounds loaded: 282 Total sounds loaded: 283 Total sounds loaded: 284 Total sounds loaded: 285 Total sounds loaded: 286 Total sounds loaded: 287 Total sounds loaded: 288 Total sounds loaded: 289 Total sounds loaded: 290 Total sounds loaded: 291 Total sounds loaded: 292 Total sounds loaded: 293 Total sounds loaded: 294 Total sounds loaded: 295 Total sounds loaded: 296 Total sounds loaded: 297 Total sounds loaded: 298 Total sounds loaded: 299 Total sounds loaded: 300 Total sounds loaded: 301 Total sounds loaded: 302 Total sounds loaded: 303 Total sounds loaded: 304 Total sounds loaded: 305 Total sounds loaded: 306 Total sounds loaded: 307 Total sounds loaded: 308 Total sounds loaded: 309 Total sounds loaded: 310 Total sounds loaded: 311 D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8.DDS' with 2147483647 mip map levels Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Texture: _cegui_ogre_3: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Texture: _cegui_ogre_4: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Texture: _cegui_ogre_5: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Texture: _cegui_ogre_6: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Logging level template data for media/layouts/act1_town/town1_rules.template Chunk -MEDIA/LAYOUTS/ACT1_TOWN/1X1SINGLE_ROOM_A/ACT1_TOWN.LAYOUT Texture: _cegui_ogre_7: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets3.dds' with 0 mip map levels D3D9 : Loading 2D Texture, image name : 'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets5.dds' with 0 mip map levels fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Released sounds : 0 fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 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fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets.dds' with 0 mip map levels Total sounds loaded: 312 D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets2.dds' with 0 mip map levels D3D9 : Loading 2D Texture, image name : 'media/ui/hud/schemes/ceguiwidget.dds' with 0 mip map levels fixme:winsock:WSAIoctl ignoring keepalive interval and timeout err:ole:CoGetClassObject class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not registered err:ole:CoGetClassObject class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not registered err:ole:create_server class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} could be created for context 0x17 Released sounds : 305 Released sounds : 0 DefaultWorkQueue('Root') shutting down on thread main. *-*-* OGRE Shutdown Unregistering ResourceManager for type Compositor Unregistering ResourceManager for type Font Unregistering ResourceManager for type Skeleton Unregistering ResourceManager for type Mesh Unregistering ResourceManager for type HighLevelGpuProgram Uninstalling plugin: Octree & Terrain Scene Manager Plugin successfully uninstalled Unloading library .\Plugin_OctreeSceneManager Uninstalling plugin: Cg Program Manager Plugin successfully uninstalled Unloading library .\Plugin_CgProgramManager Uninstalling plugin: D3D9 RenderSystem err:wgl:internal_SetPixelFormat Invalid operation on root_window D3D9 : Shutting down cleanly. Unregistering ResourceManager for type Texture Unregistering ResourceManager for type GpuProgram D3D9 : Direct3D9 Rendering Subsystem destroyed. Plugin successfully uninstalled Unloading library .\RenderSystem_Direct3D9 Unregistering ResourceManager for type Material Hopefully some of you that are better at this than I am are able to figure out what I'm doing wrong and walk me through a fix! Thanks! :)